LatinVFR have today released San Diego V2 specifically for Prepar3D V4. The new version of San Diego builds upon their original release, which was released back in 2014. Since then the team have gone back and designed the Californian airport to suit modern machines and simulators.
Version 2 of LatinVFR’s scenery includes native ground polygons which has been designed all on the P3DV4 SDK. It also includes photo scenery and autogen in a 30 mile radius. Furthermore, major landmarks and the city has also been included to ensure that the approach path is extremely detailed and realistic.
As the scenery has been designed for P3DV4, there is dynamic lighting and the runway lights have been designed with official documents of the airport to support the development.
You can buy it now from SimMarket for EUR 22.00 (excl. VAT). However, if you’ve purchased the original LatinVFR San Diego scenery after June 1st 2017, then you can upgrade free of charge. If it was purchased prior to this date, it will cost just EUR 10.00 (excl. VAT). Full feature list and previews below.
- Scenery completely and exclusively designed for P3dv4, only V4 SDK code on all scenery elements.
- Extremely realistic airport and surrounding buildings
- Interior modeling on terminals.
- Native ground polygons, with bump and specular maps.
- Photo scenery and autogen, covering 30 square Miles
- Detailed city (downtown) and major landmarks.
- Approach path for runway 27 extremely detailed and done with a customized 3D mesh (5 meters)
- Extremely detailed customized 5 Meters mesh.
- Animated CTRL+J jetways
- AFX file representing actual airline parking positions.
- Excellent night techniques, realistic runway lighting according to official documents of the airport.
- Dynamic lighting .
- Tested and compatible with all other terrain add-ons of the area.
- scenery configurator tool.
- Much more…..