JustSim Releases Hamburg Airport (EDDH) V2 for P3D

In the wake of several other overhaul such as Brussels, Düsseldorf or Rhodes, JustSim has released their updated Hamburg Airport (EDDH). This update is a general cleanup of the scenery which was released in 2017.…

JustSim Releases Hamburg Airport (EDDH) V2 for P3D

In the wake of several other overhaul such as Brussels, Düsseldorf or Rhodes, JustSim has released their updated Hamburg Airport (EDDH). This update is a general cleanup of the scenery which was released in 2017. Among improvements are PBR ground and building textures, updated photo terrain, updated airport layout with the addition of the latest terminal building. The airport now reflects the changes that happened since the V1 version was released.

Located in northern Hamburg, the Hamburg Airport, also known as Hamburg Airport Helmut Schmidt, is the fifth busiest airport of Germany, handling over 17.3 million passengers in 2019. It has two crossing runways and is capable of handling aircraft up to the Airbus A380. The airport also features a major Lufthansa Technik centre, able to overhaul wide body aircraft and one of the last MRO for the Boeing 747SP, such as the SOFIA flying observatory.

The JustSim Hamburg Airport (EDDH) is available on Simmarket for €19.80. Customers who had previously purchased JustSim Hamburg V1 on Simmarket are entitled to an upgrade price of €7.30. Users should note that the compatibility with Prepar3D V5 is not guaranteed at this time.

Updated Features

  • Texture ground polygons was changed.
  • New Animated SODE jetways for Airbus A380
  • The passenger terminal building has been changed.
  • The new terminal building was added.
  • Updated parking layout (more than 50 Parking lots were added/changed along with new markings)
  • New phototerrain and autogen
  • New buildings around airport
  • New 3d street lights
  • Ground polygons were compiled using SDK 4.4-PBR materials used.
  • New SODE driven windsocks
  • A custom profile file for GSX has been changed.
  • Visual Docking Guidance System (VDGS) (SODE+GSX) has been added.
  • Lighting on the runway taxiways has been changed.
  • Dynamic lighting has been changed.
  • 3D models now use PBR materials (SDK 4.4)
  • Additional optimization performed
  • Small fix

Feature List

  • Fully compatible with Orbx Global Base, Global Vector, openLC Europe and Germany North
  • Fully compatible with PILOT’S – FS GLOBAL 2018 FTX and default mesh
  • Shading and occlusion (texture baking) effects on terminal and other airport buildings
  • Ground polygons made with the requirements of the SDK Prepad3D-PBR materials used.
  • Visual Docking Guidance System (VDGS) (12BPILOT or GSX Ground Service versions) – see a manual for scenery after installation!
  • Animated SODE jetways
  • Custom GSX Ground Service settings for scenery (parking’s specifications, vehicles, pushback and boarding services) – see a manual for scenery after installation!
  • Dynamic lighting of the apron
  • 3D models now use PBR materials (SDK 4.4)
  • High resolution ground textures / Custom runway textures
  • High resolution building textures
  • Many animated custom ground vehicles.
  • Surrounding area with custom autogen
  • Fully AI traffic compatible with accurate AFCAD file
  • Excellent night effects
  • 3D birds
  • 3D grass
  • Optimized for excellent performance
  • Fully 3d taxiways lighting
  • Automatic season change for vegetation, high resolution phototerrain
  • Realistic reflections on glass
  • Inclusion of manual in PDF format
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