FSExpo 2024

Just Flight Releases PA-28R Arrow III for MSFS

Just Flight has released their highly anticipated Piper PA-28R Arrow III for Microsoft Flight Simulator. The Piper Arrow was developed from the original Piper Cherokee, first built in 1960 from the US based aircraft manufacturer.…

Just Flight Releases PA-28R Arrow III for MSFS

Just Flight has released their highly anticipated Piper PA-28R Arrow III for Microsoft Flight Simulator.

The Piper Arrow was developed from the original Piper Cherokee, first built in 1960 from the US based aircraft manufacturer. The four-seat, fixed landing gear Arrow III, first took flight in 1994  equipped with the Lycoming O-320-D3G engine, producing 180 horsepower.

Just Flight has accurately modelled the popular GA aircraft to include 4K PBR texturing throughout to give the aircraft the most authentic look using comprehensive photography of the real world aircraft. The Piper Arrow utilises authentic flight dynamics based on real world data and performance figures to produce an experience as close to the real world as possible. Other features of the aircraft include a comprehensive EFB used to control aircraft options, numerous animations, accurately placed 3D sounds and even vibrating engine exhausts. 

Take a look at the FSElite first look or add this GA wonder to your MSFS hangar for £29.99 via the Just Flight website. 

Feature List

  • Accurately modelled PA-28R-201 Arrow III, built using real-world aircraft plans and comprehensive photography of the real aircraft
  • Numerous animations including passenger door, baggage door, cockpit storm window, sun visors and oil cover
  • Ground equipment including chocks, tie-downs and pushback towbar
  • 4096×4096 textures for the highest possible texture clarity
  • PBR (Physically Based Rendering) materials with real-time environment reflections for superb quality and realism
  • Detailed normal mapping for down-to-the-rivet precision of aircraft surfaces
  • A truly 3D virtual cockpit right down to accurately modelled seat belts and screw heads – every instrument is constructed fully in 3D with smooth animations
  • Cockpit textures feature wear and tear based on reference photos taken in the real aircraft to produce an authentic environment, with optional ‘clean’ textures for a less worn look
  • Dimmable instrument, radio and dome lighting, with separate control circuits
  • Tablet EFB for controlling various aircraft options, and checking aircraft and flight information:
  • Fully functional and comprehensive IFR capable avionics
  • Yoke-mounted flight timer/clock
  • Independently operated left and right (standby) altimeter
  • Developed using the latest MSFS standards, including intuitive and easy-to-use controls for rotary knobs, multi-position switches and levers
  • Custom-coded fuel system including the option to have automatic switching of the fuel tanks for use on those long distance cross-country flights
  • Custom-coded electrical system with functional circuit breakers
  • Realistic landing gear system with emergency and automatic release at low airspeeds
  • Functioning alternate air and static source controls
  • Failures including spark plug fouling, limited battery life, vapour lock and more
  • Lighting system includes separate lighting control for instruments (via rheostat) and realistic implementation of navigation light / radio light rheostat
  • Functional electric trim control on yoke (requires electric trim button to be pushed)
  • Functional ELT which is automatically triggered above 4.6G
  • Many other details, such as a passenger door that automatically closes with airflow and vibrating engine exhausts!
  • Original Lycoming IO-360 engine samples
  • Detailed physics-based effects on engine and wind noise
  • Authentic audio for every switch, button, lever and electrical systems
  • Accurately positioned 3D sound sources (best enjoyed in VR!)
  • Custom crash and scraping effects
  • Authentic retractable gear whistle
  • The aircraft is supplied in the following 11 paint schemes
  • realistic and accurate flight dynamics based on real-world performance and handling data, and input from Arrow pilots.
  • A comprehensive PDF manual with panel guide
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Jordan Williams
Jordan works in operations for a brewery, pub and hotel company in London. Discovering flight simulation when the 3x CD FS2002 was released, he then followed the natural progression up until P3D, where he switched platforms to X-Plane 11.
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