iniBuilds Releases Update v1.0.5 for the MSFS Airbus A350

iniBuilds updates the Airbus A350 to version 1.0.5 for both MSFS 2020 and 2024.

iniBuilds Releases Update v1.0.5 for the MSFS Airbus A350

iniBuilds has updated their Airbus A350 to version 1.0.5 for both MSFS 2020 and 2024.

On their forums, they explain that this update provides several bug fixes, but also focusses on improving GSX integration. The aircraft will now automatically connect to ground power upon loading in, as well as to a jet bridge if available. There are also refinements to the GSX payload and fuel system, where loading will now be consistently in real-time and across all aircraft systems.

The update also introduces ETP, or Equal Time Point calculation, ensuring the highest level of safety for your virtual passengers and crew. Basically, this feature calculates an accurate midway point along your flight, based on environment and aircraft variables. This then allows for more accurate decision-making, specifically on trans-oceanic flights, whether to continue to the destination, or to return to the departure airport during an emergency.

Currently only for MSFS 2024, the update also introduces flight crew aural feedback, which enhances procedural discipline and situational awareness, especially in high workload environments or during single-pilot ops.

If you don’t already own the A350 from iniBuilds, you can pick it up from their store for £59.99 (excluding taxes).

Changelog

Systems & EFB

  • Addition – Add ETP function
  • Fixed – WASM Crash EFIS_Gauge_Draw when loading ANF in NAV mode after IRS alignment on both ND at same time
  • Fixed – WASM crash doing abeam to direct
  • Fixed – WASM Crash on NG Data Update
  • Fixed – Copy active SEC” has magenta dots in SPD field bug
  • Fixed – On the Ground, the F/CTL SD Page should not display all of the data. bug
  • Fixed – PFD speed tape alignment adjustments bug
  • Fixed – FCTL SD page display logic bug
  • Fixed – Chrono keeps going even during PAUSE AT TOD-pause bug
  • Fixed  – Add engine windmilling (bug)
  • Fixed – Cruise below 10,000 issue with speed constraints bug
  • Fixed  – Step clb distance errors on FPLN page bug
  • Fixed – Cursor flashing box behaviour and alignment formatting bug
  • Fixed – S/C consistently moving in FPLN page bug
  • Fixed – Wind Data insertion not correct bug
  • Fixed – Cruise managed target during sel spd incorrect bug
  • Fixed – Dual Engine Failure Scenario – Gears visually down but not actually down bug
  • Fixed – DTO issue when the same wpt is in plan twice bug
  • Fixed – Traffic diamond and altitude overlapping bug
  • Fixed – VNAV – When you are at TOD and close to 1-2 miles and press DES it seems to CLB before it goes down the path bug
  • Fixed – GLS EDDF Z 07R issue bug
  • Fixed – SEC-FPLN should not go to TEMP as its not active bug
  • Fixed – Vmax (Vfe) incorrect behaviour during retraction bug
  • Fixed – Missing memos bug
  • Fixed – Unlatched DES prioritizing path over speed bug
  • Fixed – DES SPD LIMIT issues bug
  • Fixed – TERR Does not turn off when TERR SYS set to OFF bug
  • Fixed – WXR Does not turn off when WXR/PWS set to OFF bug
  • Fixed – Incorrect DES MN/IAS profile bug
  • Fixed – Rudder input not disconnecting the AP bug
  • Fixed – C/L Menu – Add a RESET ALL button
  • Fixed-  ISIS QNH display issue when above 30.00 bug
  • Fixed – ISIS coordinates bug
  • Fixed – ISIS longitude decimal blocked bug
  • Fixed – Approach checklist issue bug
  • Fixed – MORA display flashing on CA ND
  • Fixed- VD Dash seen past the destination
  • Fixed – Some SND bugs
  • Fixed – No grid mora in ND bug
  • Fixed – RWY inside of VSD terrain bug
  • Fixed – VD grey area incorrect in these ranges bug
  • Fixed – Polar: track indication on PFD heading tape and ISIS bug
  • Fixed – [v0.0.9] Cargo door opening/closing too fast
  • Fixed – Master warning still not flashing
  • Fixed – Unable to cancel master warning aural by pressing the MW button
  • Fixed – ATHR disconnection by setting levers to idle missing indications
  • Fixed – OIS TO PERF, MTOW PERF bug
  • Fixed – Add Throttle Calibration reset button
  • Fixed – Reset throttle calibration button
  • Fixed – OIS GSX drop down menu needs a lot of double confirmation to get certain GSX functions accepted
  • Fixed – Pack off take off, AIR PACK1(2) OFF appears with no time delay
  • Fixed – ENG 1(2) BLEED OFF should show status inop
  • Fixed – EFB Takeoff Performance: When I enter the takeoff weight using a , instead of a . (the European way) the field fills normally with the weight, but when I click COMPUTE it gives me an error that no weight would be entered.
  • Fixed – Loadsheet OIS page pax numbers don’t add up bug in some cases .
  • Fixed – OIS land perf confusing display of margins
  • Fixed – Display type (OLD/NEW) not correct on spawn, especially problematic on 24 as LIVERY CFG not respected
  • Fixed – Pressing TAB toggles textbox input if any textbox is visible on OIS
  • Fixed – UX/UI Improvements for contrast and readability
  • Fixed – OIS ENR: Unable to see any map other than STANDARD
  • Fixed – ECAM STS recall behaviour missing bug
  • Fixed – First officers EFIS BARO when pre-selecting is in the format of what the captains EFIS BARO is set to bug

3D Art

  • Added: FS2024 Windshield rain effect with functioning wiper mask.
  • Fixed: FS2020 Windshield rain effect with functioning wiper mask broken in 1.04.
  • Fixed: Fixed armrest floating parts after animation
  • Fixed:  FS20/24: Some animations broken/missing
  • Added: Pilots visible in cockpit in FS2020
  • Added (due to high demand): Pilots visible in cockpit in FS2024 (Experimental, sometimes pilot will spawn in wrong pose/position)
  • Fixed: Zooming too far out in cockpit causes flashes
  • Fixed: Cockpit and Cabin Overhead Temp Selectors do not line up
  • Fixed: FS20: Cathay and Qatar missing tail logo
  • Fixed: Linear gear animations copied to LODs from LOD0.
  • Fixed: FS24: Nodes optimized/useless skins further on LODs resulting in a small performance boost.
  • Fixed – Domelight switch in cockpit doesn’t switch the dome light on
  • Fixed – Slide arming lever has no effect on arming
  • Fixed – Engine Fan cone is heavily affected by frame generation.
  • Fixed – Some animations broken/missing
  • Fixed – Illuminate N/W DISC light in the gear pin box when bypass pin inserted
  • Fixed – Screens glitching when moving camera
  • Fixed – Cockpit lighting and displays flicker at extreme wide angle POV
  • Fixed – Minor colour format line EWD

Sounds

  • Fixed – Modified AP disc sound logic; sidestick dc emits a quieter tone
  • Fixed – Increased thud noise to AP clunk
  • Fixed – Fixed avionic shutdown sounds cueing incorrectly
  • Fixed – Fixed abrupt cutoff of cockpit avionics on shutdown
  • Fixed – Fixed ground roll sound disappearing when switching camera
  • Fixed – Wind noise during takeoff adjusted
  • Fixed – Added sound to baro knobs
  • Fixed – Fixed event cue with FO side sunshades
  • Fixed – Ground rumbling sound added at higher speeds
  • Fixed-  General ground roll mixing adjustments
  • Fixed – Engine level adjustments in flight
  • Fixed- Engine light off sound volume marginally increased
  • Fixed – Fixed some aural callout levels were unbalanced
  • Fixed – Reduced intensity of aural speaker reverb effect
  • Fixed – Reduced audio ducking of cockpit avionics as engine n1 increases
  • Fixed – FS20 Cabin announcement volume increase
  • Fixed – Fixed FS20 manipulator sounds too quiet when engines are running
  • Fixed – Fixed FS20 Cabin announcements quiet at rear of aircraft
  • Fixed – Fixed FS20 cabin ambient sound levels too quiet
  • Fixed – 90-60 altitude callouts added
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Joeri Veenhuizen
I started on FS2000 and CFS1 as a 7 year old kid and I have been in love with flight simulation and aviation ever since, even turning it into my profession as designer for Dovetail Games. Here I worked on FSX SE, Flight School, Flight Sim World and the early foundations of MSFS. These days you can either find me doing short hops within Europe in MSFS, or shooting down bad guys in IL-2. My favorite airplane IRL is the DC-3 Dakota!

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