iBlueYonder Has Released Hundred Dollar Burger Airports: Minute Man & Plum Island

iBlueYonder has released the next in their New England airport series – Hundred Dollar Burger: Plum Island (2B2) and Minute Man Field (6B6). Both airport in Massachusetts, United States, are of the high quality detail…

Posted: 27-Oct-2017 @ 20:26z
iBlueYonder Has Released Hundred Dollar Burger Airports: Minute Man & Plum Island

iBlueYonder has released the next in their New England airport series – Hundred Dollar Burger: Plum Island (2B2) and Minute Man Field (6B6). Both airport in Massachusetts, United States, are of the high quality detail you would expect from iBlueYonder. Plum Island is a re-release of an old favourite from the team and incorporates a whole bunch of new features and advances in development. Minute Man Field is a brand new airport and release for iBlueYonder.

Both airports feature natural grass and vegetation as well as highly detailed and accurate buildings and objects based on a vast number of photographs. Both airports also take full advantage of SODE to enable seasonal variation, which will change the surrounding autogen and surrounding buildings to match. Furthermore, there is dynamic soundscapes for both airports giving you even more sense of immersion. Further to that, iBlueYonder have included pilot-controlled runway lighting as well as animated hanger doors, which will automatically open when your aircraft is in range.

This is one of their most realistic GA airports yet with amples to see and do. You can see the shots below or watch the release trailer above.

You can buy the package now from iBlueYonder for $19.95. It’s compatible with FSX, FSX:Steam Edition, Prepar3D v3 and Prepar3D v4.

Feature list:

  • Detailed and realistically natural grass and vegetation
  • Enhanced ground poly textures that take advantage of P3D’s capabilities
  • Highly accurate buildings and objects based on hundreds of real-world photos
  • Large patches of photoreal terrain surrounding each airport in all seasons
  • Dense autogen matching the real-world vegetation and buildings
  • Dynamic soundscapes for both airports
  • Pilot controlled runway lighting
  • Animated hanger door
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Calum Martin
Calum has been an avid fan of Flight Sim since the release of FS2000 and has developed his love for aviation ever since.
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