Developer Pacific Islands Simulation has released Hiroshima International Airport (RJOA) for Prepar3D v4. The airport in Japan has multiple connections to various parts of the country and beyond. The airport has a single terminal and runway, with airlines such as SilkAir, JAL and ANA frequenting Hiroshima.
PacSim has designed the airport to work natively with the P3Dv4.5 SDK and features accurate terminal buildings, hangers, towers and an updated airport layout. Dynamic lighting and SODE jetways also feature, along with high resolution photoreal seasonal ground textures.
Hiroshima International Airport from PacSim is available now from the PacSim store for $28.99.
- Native P3DV4.5 SDK product (RJOA works in P3Dv4 up to v4.5);
- Accurate Terminal, hangars, towers, and airport layout;
- Dynamic Lighting (with 2D ground light splash option);
- SODE animated jetway system for all gates;
- SODE Video Docking Guidance System (VDGS);
- Custom runway and apron/tarmac textures;
- High resolution (7cm-30cm pixel) photoreal seasonal ground textures;
- RJOA Scenery Configurator Tool to tweak for optimum scenery fluidity including seasonal vegetation texture;
- Color-corrected ground textures to reflect real-world topography colors;
- Fully optimized for smooth simulation experience;