HighSkyTech Shares Previews of xAmbience Update

X-Plane developer HighSkyTech has shared a fresh batch of new previews for the upcoming update of xAmbience. The new previews focuses on adding dynamic snow to form on the outside of the aircraft, covering parts…

HighSkyTech Shares Previews of xAmbience Update

X-Plane developer HighSkyTech has shared a fresh batch of new previews for the upcoming update of xAmbience. The new previews focuses on adding dynamic snow to form on the outside of the aircraft, covering parts of the fuselage, wings and engines.

When asked if this technology could be applied to the ground in X-Plane 11, the developer said they “…will try to talk with [an] engineer, and if it works out we will make a complete snow cover of the earth in the same way…”. Whether that will come to fruition is yet to be seen, but we will update you nonetheless.

As a reminder, here is the feature list for the upcoming 1.1 update.

  • New 10 cloud presets with new high definition rendering technology based on real photos
  • New 10 sky colours with new rendering
  • Cloud passing effect
  • New thunderstorms rendering
  • New system of sky render
  • New texture reference system
  • Fixed seasons logic, added new logic for extra render seasons on low pc
  • New sound system with new manipulators
  • Full horizon clouds coverage
  • More cloud types

Here here to the X-Plane.org forums to check out the full forum thread.

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Calum Martin
Calum has been an avid fan of Flight Sim since the release of FS2000 and has developed his love for aviation ever since.
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