FSLabs A320-X v2.0.1.258 Released – P3Dv4.3 Compatibility

A few days ago, FSLabs released a statement with details of a brand new update for their A320-X aircraft. As of just a few hours ago, that update was made available to the public to…

A few days ago, FSLabs released a statement with details of a brand new update for their A320-X aircraft. As of just a few hours ago, that update was made available to the public to download via their download section. The free update has made the aircraft now compatible with the recently released Prepar3D version 4.3, and includes a bunch of new updates and fixes to improve the user experience.

Various enhancements can be found in the external model with some of the animation logic fixed, a few areas of the sound engine have been tweaked as well as a few bugs in the FMGS.

Further to the A320-X being updated, Spotlights from FSLabs (which is now completely free of charge), has been updated to version v2.0.0.9.

Just as a final note of interest, the A319-X is being “wrapped up” as this update also contains a great deal of infrastructure which is required for the small-sized Airbus. It should be out soon, according to the forum post.

It’s worth noting that whilst this update does enable compatibility with P3D V4.3, the new version will also work with those still using P3D V4.2. However, those still on 4.1 will need to update their version of Prepar3D to use this update. The 32-bit version update will be out soon after the A319-X has been released. 

A320-X v2.0.1.258 Changelog

P3D v4.3 compatibility update

FSL Configurator:

  • Logic improved when SSAA / FXAA entries missing
  • Policy Ignore logic fix

External model:

  • Fix for IAE fan animation logic
  • Fix for CFM fan animation logic
  • Improved CFM cone geometry / texture
  • Nose Gear Inner part textures rew-orked
  • Parking brake light -added
  • Various small cosmetic fixes

Virtual cockpit:

  • Pedestal ACP click events updated
  • Side windows updated / improved
  • Guarded switches initial position logic fix
  • Trim wheel animation improvements
  • Trim wheel indicator texture / lighting reworked
  • Main panel lettering quality improved
  • Captain window shader fixes
  • Various small cosmetic fixes

GSX:

  • Auto-door logic implementation
  • Fix for crash when loading/unloading with GSX

Autoflight:

  • Fix for FCU Speed Selected

FMGS:
FM:

  • Fix for NAV->HDG downgrade crash bug
  • RNP translation fixed (requires updated nav database)
  • OPT FL during CRZ CLB/CRZ DES fix
  • Pause at TOD now at 20nm before TOD
  • Lateral fix for nearly codirectional segment flaw during path minification
  • DIR TO fixes when pseudo waypoint exists between TP and TO
  • APPR PERF page fixes
  • Fix for intl date line logic bug
  • X424 updates for APT listing
  • Radial Fix Info page RETURN logic fixed

FG:

  • Tuning for Autopilot in ALT* modes

Radios:

  • COM Radios tune to 122.8 / 118.1 by default now

Oil Temp:

  • Several logic fixes

Fuel:

  • Several logic fixes
  • FRV Flow rate reverted to 300Kg/h
  • Fuel tank sun exposure area improvements
  • Fuel Temperature model overhauled. Main features:
  • Fuel Pumps affect temperature
  • IDG thermal model added
  • Sun power and shade logic added

Sounds:

  • Several logic improvements
  • Fuel pump sounds tuned
  • APU Volume reverted
  • IAE Sounds improved
  • CFM Engine sounds improved
  • PA logic improvements
  • Fix for multiple sound device related crash

IDG:

  • New thermal model completed

DMC:

  • E/WD Fuel ECAM page fix
  • Fuel used logic fix
  • Fix for Chrono running in Paused state

BSCU:

  • Autobrake MED distances / deceleration tuned

AOCService:

  • Minor fixes and enhancements and new file detection algorithm
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Calum Martin
Calum has been an avid fan of Flight Sim since the release of FS2000 and has developed his love for aviation ever since.
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