The folks at MK Studios have provided us with some exclusive images of their upcoming Lanzrote airport. Following on from their Tenerife South release earlier this year, Lanzarote looks to set the bar even higher. Although a release isn’t due for another week or so, we can reveal that the airport will come with a bunch of features. Inlcuding 50cm pixel sattelite coverage, custom high resolution ground textures and mesh, dynamic lighting, and much more. Of course, like their past scenery products, it also includes SODE jetways and full GSX compatibility.
When the product is released, we’ll let you know as always.
Full feature listing below:
– High quality rendition of Lanzarote airport and ALL island,
– Accurate and detailed airport infrastructure based on real sizes and dimensions,
– Detailed AFCAD adjusted for AI addons with custom approaches and navaids according to AIRAC 1805,
– Ultra high resolution ground textures with new mapping methods, no more flat and unrealistic textures!
– 50 cm / pixel sattelite coverage,
– Custom high resolution (5m) mesh,
– Hundred thousands of custom placed autogen buildings all around the island,
– Dynamic Lightning,
– 3D night lightning,
– Realistic shadow rendition on all 3D objects and on the ground,
– Optimized to take advantages of new P3D V4 features,
– Compatible to all major traffic add-ons,
– SODE jetways supported,
– GSX compatible,
– Vector data addons comaptibility.

