FlyingIron Simulations Development Update

In a blog post the FlyingIron Simulations team shares a bit more of what’s in store for the coming year.

FlyingIron Simulations Development Update

The team over at FlyingIron Simulations has taken some time to write a lengthy blogpost wrapping up the previous year, and looking ahead at what’s to come for 2023.

2022 has been a year in which FlyingIron Simulations has done a lot of work on the flight & systems modelling of their currently available planes. The P-38 and F6F both feature MSFS’ “new” computational fluid dynamics, and the upcoming Spitfire update will also incorporate this new flight dynamic. But that’s not all the team has been working on, specifically for the Spitfire. A more detailed landing gear system, featuring multiple failure points and collapsible gear have also been worked on. Basic damage modelling, including bent props from ground strikes and other immersion factors have received a lot of attention as well, as have thermodynamics and engine management in general.

One of the biggest developments in 2022 has been that of the custom ground handling model. With the team’s aspiration to create ever so realistic behaviour, MSFS’ default behaviour was simply too limiting of a factor in this aspect. The FlyingIron Simulations development team has developed free-castor wheel physics that is currently being integrated into all their aircraft.

Part of the upcoming Spitfire update will be a large sound design overhaul. The blog post gets a bit technical, and is definitely worth checking out for those more intimately familiar with sound design and features. The FlyingIron Simulations team has completely revamped their approach to the sound design, with a revamped Wwise template. This should result in a more balanced soundscape, more audible interactions and better integration with UI controls. New sound features will include impact sounds, improved ground roll sounds, wind sounds, prop wash sounds and more.

FlyingIron Simulations has often shown their attention to detail in all areas of the flight and system dynamics, but just as important are the visual features visible to users of the plane. While improvements to the fidelity and performance are always important, the team also wants to create visually appealing products. One of these ways to improve the visual aspects is by creating new immersion features, such as a bent prop after a prop-strike, or visual effects in the form of smoke/fire/exhaust flashes. The team is also experimenting with malfunction and damage simulation. One of the details we’ve already seen in the F6F for example is the vibration of needles and cockpit instruments.

Last but not least, the team shared a few previews of their upcoming Messerschmitt BF-109 G6 and Focke-Wulf Fw 190. As a little teaser towards the end, the team shared that in 2023 they will start work on their first 4-engine aircraft for MSFS. Over on their Discord, the team also shared that this aircraft would be a WWII bomber, but no further details have been shared yet.

More From:   FlyingIron Simulations
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