Flightbeam / iBlueYonder Aiming to Release Portland Airport For MSFS This Weekend

Developer iBlueYonder has been very busy working on their next airport development for Microsoft Flight Simulator. Portland International Airport will be coming to Microsoft Flight Simulator (hopefully) this weekend. The news was shared by iBlueYonder…

Posted: 18-Sep-2020 @ 09:26z
Flightbeam / iBlueYonder Aiming to Release Portland Airport For MSFS This Weekend

Developer iBlueYonder has been very busy working on their next airport development for Microsoft Flight Simulator. Portland International Airport will be coming to Microsoft Flight Simulator (hopefully) this weekend. The news was shared by iBlueYonder on Facebook and included numerous previews of the airport in its current development state.

The airport is a partnership between iBlueYonder’s Bill Womack and also Flightbeam Studios and will feature a large number of 3D buildings, accurate ground layouts and plenty of other finer details perfect for those looking to explore the hub airport.

Portland International Airport (KPDX) is a large hub for Alaska Airlines and also serves plenty of other domestic carriers as well such as Southwest, United and more. The airport itself features 3 runways, plenty of parking and sits right next to an Ikea store which is very visible when on approach.

For now, enjoy the previews and when we get a feature set and pricing details, we’ll share it with you.

The airport is already available for both Prepar3D and X-Plane 11 from Flightbeam’s website.

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Calum Martin
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