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DSky Releases Grenadines Islands Vol. 2 for MSFS

Adventurers and sun-worshippers rejoice! Following the Grenadines Islands Vol.1 product release, scenery developer DSky has released the…

Posted: 20-May-2021 @ 18:52z
DSky Releases Grenadines Islands Vol. 2 for MSFS

Adventurers and sun-worshippers rejoice! Following the Grenadines Islands Vol.1 product release, scenery developer DSky has released the second part of their detail-rich rendition of this Caribbean island group for MSFS users to explore.

Being situated between the islands of Grenada and St. Vincent in the middle of the Caribbean sea, the Grenadines constitute a small island chain forming an integral part of the so-called Lesser Antilles. The islands are subdivided among two distinct nations, being St. Vincent and the Grenadines and Grenada. Out of the constituent islands, 9 are inhabited, totaling 21.134 inhabitants, with the most populous island being that of Carriacou with about 10.000 inhabitants.

Following the previous release of their Grenadines Islands Vol.1 product, scenery developer DSky has also released the second part of its faithful recreation of this small piece of heaven, this time focussing on the islands of Bequia, Canouan & Mustique, respectively. According to the product description, the scenery is includes faithful and detail-rich representations of three different island airports, being Bequia J.F. Mitchell Airport (TVSB); Canouan Airport (TVSC); & Mustique Airport (TVSM).  In addition to using the latest PBR technology, the scenery also features an accurate placing of the respective islands’ most prominent VFR landmarks. The developers also promise that the product is an optimal complement to their previously released Grenadines Islands Vol.1 product.

DSky’s Grenadines Islands Vol.2 product can now be bought from the Aerosoft online store and will cost you €10.88 E.x. VAT. 

Feature List

  • Accurate and detailed rendition of three island airports: Bequia (TVSB), Mustique (TVSM), & Canouan (TVSC)
  • High-resolution buildings and clutter objects using PBR tehcnology
  • Optimized for great performance and visual quality
  • Night lighting on buildings
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Yannick Noesen
Yannick has always been an avid aviation enthusiast and he started out simming back in 2002 at the young age of 5 with FS2002. Ever since he has continued pursuing flight simulation as a hobby with the eventual goal of also making aviation his career. While Yannick currently primarily uses X-Plane 11 and Prepar3D, FS2020 and DCS have not skipped his radar.
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