Contrail has released version 1.0.3 of its Dassault Falcon 50 for Microsoft Flight Simulator 2020 and 2024, bringing a range of fixes and improvements to the aircraft.
The update addresses several autopilot-related issues, refines the sound package, and includes a number of additional enhancements designed to further improve the overall flying experience.
The full changelog can be found below.

You can download the latest version 1.0.3 update now from the Contrail app. If you do not yet own the Contrail FA50, you can purchase it from their website for £28.76.
Contrail FA50 Changelog
Autopilot
- #796 The 2ND COURSE selection now shows its needle and can be adjusted with the CRS knobs, so you can preselect a final approach course
- #847 Climb mode now reliably transitions to the correct climb Mach instead of occasionally getting stuck at a lower speed
- #848 Vertical Speed and Climb modes now capture the preselected altitude reliably, instead of sometimes flying straight through it
- #851 The autothrottle now transitions out of takeoff mode into Climb and Cruise as expected instead of staying in takeoff thrust
- #852 Engaging Vertical Speed while the aircraft is already climbing or descending now captures a clean rounded rate (e.g. 1100 fpm) instead of an odd value like 1150 fpm
- #853 The speed and altitude selector knobs now accelerate when turned quickly, so large changes are much faster to dial in
- #856 Descent modes now target the correct cruise Mach instead of whatever Mach you happen to be flying at the time
- #868 Improved NAV and LOC tracking for more accurate and stable course capture and hold
- #883 The flight director command bars now deflect correctly at higher bank angles and only disappear at extreme attitudes, instead of snapping to the aircraft symbol past 25° of roll
- #885 The flight director now commands the correct higher pitch target on the ground when Go-Around mode is active
EFB
- #811 Added an Imperial/Metric option that now also converts the standby altimeter, GNS-XLS weights and fuel, and MX20 baro to metric units
- #813 On the takeoff performance notepad, you can now sync speed bugs and weight, and clicks no longer accidentally trigger controls on the landing page behind it (MSFS 2020)
- #835 Added an option to scale up the tablet and speed card, making them much easier to read in VR
- #836 Added an option to disable rudder-pedal nose wheel steering, so pilots using a dedicated tiller can steer more realistically
- #839 The takeoff performance card is now fully clickable (MSFS 2020)
Instruments & Cockpit
- #783 The fuel-used counter can now be reset with a right-click again (MSFS 2020)
- #817 The cockpit windshield wipers now actually clear rain instead of only animating
- #829 Reduced excessive cockpit shadow flickering in various lighting conditions (MSFS 2020)
- #832 The altimeter thousands and ten-thousands digits now roll over smoothly like the hundreds, instead of jumping instantly to the next number
- #841 The baro units marking can now switch between inHg and hPa to match the selected pressure units
- #849 The MX20 map display now works again (MSFS 2020)
- #855 The COM 1 and COM 2 volume knobs are now animated and functional, and work with external software such as SayIntentions
- #857 The altimeter QNH is now randomised on spawn instead of being preset to the local pressure
- #859 The standby airspeed indicator’s speed bug knob now also controls the EADI speed bug
- #861 The fuel load is now saved reliably across sessions, so the aircraft no longer spawns with unexpected fuel
- #863 The standby airspeed indicator, which is pneumatic, is no longer affected by the electrical ADC 1 test
- #867 Added clickable MIC buttons on both yokes as a shortcut for the noise-cancellation option
- #869 Fixed visual glitches on the altitude selector checkerboard digits
- #871 The stall test no longer changes the slat indication lights when the slats are already extended
- #872 Fixed the standby altimeter occasionally showing a stray checkerboard “0”
- #876 Trim commands from external hardware and software (SPAD, AxisAndOhs, MobiFlight, FSUIPC, etc.) are now recognised, fixing cases where nose-down trim would not respond
- #877 Improved performance and reduced stutters when flying with AI traffic (BeyondATC and similar)
- #882 The wind vector on the ND and the acceleration vector on the PFD no longer show a value while stationary on the ground
- #884 The QNH now only randomises once, instead of re-randomising every time you enter the MSFS menu
Sound
- #723 Reworked the engine light-off sound so it no longer has the low, heavy droning of a large airliner engine
- #724 Reduced the thrusty “whooshing” engine sound in the cockpit at higher power settings for a more realistic, wind-dominated cabin sound
- #854 The stall warning sound is now audible during an actual stall
- #870 The Radio Master button now animates correctly and plays its click sound
Cabin
- #822 Restored the galley to its higher-resolution textures
Exterior & Textures
- #737 Exterior visual effects now stay visible during the day instead of disappearing in daylight
- #873 Fixed visual artefacts that appeared below the aircraft when viewed from a distance
Flight Model
- #846 Reduced speedbrake effectiveness so deployment behaves more realistically
- #864 Reduced the aircraft’s sensitivity to crosswinds at low speeds
- #866 Fixed a light-nose / pitch-up tendency during landing
- #874 Fixed ballooning when deploying the slats (MSFS 2020)






