Boundless Simulations Releases Doncaster Sheffield

X-Plane scenery developer, Boundless, has released their rendition of Doncaster Sheffield International Airport (EGCN).

Starting life as RAF Finningley in 1915, Doncaster Sheffield International was opened in 2005 and has become a busy hub for airlines such as Tui and more recently Wizz Air UK. Being located 6 miles south-east of Doncaster city centre and 19 miles east of Sheffield gives the airport a prime position to compete with Yorkshire’s busiest airport, Leeds Bradford, just 40 or so miles away.

RAF Finningley was the home to many different squadrons and aircraft types over its 90-year lifespan to include RAF bomber command with Nos 7 and 102 squadrons during WWII flying Handley Page Heyfords and later Avro Ansons. After the war, Squadron 616 flew De Havilland Mosquito and Gloster Meteor aircraft until the V Force made up of Vulcan (including the infamous XH558), Victor and Valiants with 101 Squadron moved onto the airbase in 1957.

Boundless has recreated Doncaster Sheffield International to include an authentic rendition of the airport main terminal with modelled interior, hangars and other airport buildings along with all nearby hotels being modelled and thousands of accurately place objects with custom PBR textures. To bring the airport to life, Boundless has included PBR water textures and puddles on the aprons and taxiways, custom trees and forests and custom static and animated ground vehicles and road traffic.

In 2011, the Vulcan To The Sky trust moved XH558 to its permanent home of Doncaster where it still operates fast taxi manoeuvres. Boundless has lovingly modelled a Vulcan which is visible on the north side of the airport.

To purchase Boundless’ Doncaster Sheffield for X-Plane, you can find it on the Boundless store at £12.99 ($17.71USD/€15.59) Ex.VAT. This airport does require the Boundless Simulations Library of objects which is free to download from their store.

Feature List

  • Full PBR HD custom Ground textures 
  • HD 15cm Ortho (2020 imagery)
  • Custom HD 3D Trees & Forests
  • Full PBR HD custom buildings
  • Custom HD Billboards 
  • Fully accurate custom night lighting
  • HD ‘wet look’ apron textures with puddles
  • Fully accurate ground markings, including accurately modelled cracks / wear & tear
  • Full Traffic Global compatibility
  • Additional PBR water / puddle textures 
  • Terminal interior modelled in stunning detail (optimised for excellent performance)
  • Custom static & animated ground vehicles
  • Animated road traffic (including custom buses / vehicles)
  • All nearby hotels modelled
  • thousands of accurately placed objects and textures
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Jordan
Managing Editor
Jordan works in operations for a brewery, pub and hotel company in London. Discovering flight simulation when the 3x CD FS2002 was released, he then followed the natural progression up until P3D, where he switched platforms to X-Plane 11.
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