Aerosoft has shared some early previews of the upcoming Reggio Calabria airport. The scenery is being developed by TailStrike Designs and will be published by Aerosoft. The previews focus on the PBR textures and modelling of the scenery. According to the preview post, made by Mathijs Kok, the scenery will feature the surrounding city scape, including main city buildings such as Stadio Granillo. The ground and and airport buildings will be made using PBR polys and textures. The previews also offer a slight preview of the custom apron vehicles that will be included, amongst other things.
Features
- PBR Ground Poly
- Ground rain effects
- Sat image surrounding the airport orbx compatible
- Custom Terrain mesh
- Surrounding cityscape done with customized autogen
- Airport buildings with latest layout done in PBR
- Tower and terminal with internal modeling
- 3D cars in parking lot
- Custom trees and 3D grass
- Fully reproduced LICR aeroclub
- Major buildings around airport reproduced in 3D
- 3D approach custom lights
- 3D apron vehicles with animation
- Customizable density of some 3D object and animation of vehicles
- Main city buildings such as “Stadio Granillo”