Just a few days ago, Mathijs posted an interesting project to inject icebergs into flight simulator. After all they are a natural occurance in the real world and one pilots get to see day to day when flying over the Atlantic. Despite the assumption it was taking away resource from other projects (which it wasn’t), it was just another piece of freeware to enhance the experience.
Sadly it’s been confirmed that the ice has melted and the project is no more. Mostly down to flight sim limitations. So basically, as pilots are flying always looking ahead, they had to inject the icebergs in a way to be able to see them at distance. Problem is the max distance is around 50km in flight simulator. So if you’re flying and are 51km away it won’t be there but at 50km, it’ll pop it view. Not the smoothest of transitions.
The guys are looking for support from their scenery developers to see if there’s a way to manipulate the sim to show the icebergs at a great horizontal distance.
For now, this project has evaporated into the atmosphere.