29Palms Releases Update For Nuremberg

29Palms Scenery Design has released the first update for their Nuremberg (EDDN) scenery. In an effort to keep the scenery as current as possible, the developer has mirrored real-world airport changes in this update by…

29Palms Releases Update For Nuremberg

29Palms Scenery Design has released the first update for their Nuremberg (EDDN) scenery.

In an effort to keep the scenery as current as possible, the developer has mirrored real-world airport changes in this update by adding new mobile light poles at gates 30 – 36. Added recently at the actual airport, the light poles in the simulator also feature dynamic lighting.

Other changes include an airport layout change, updates to the GSX configuration, and an Orbx FTX Global compatibility patch. The complete changelog can be read below.

The update can be downloaded via the scenery configurator.

Changelog

  • Reworked and extended dynamic night lighting with the option to switch to texture-based lighting
  • New mobile light poles at gates 30-36
  • Various new antennas and radar models along the runway
  • Added 3D model of VOR/DME “NUB” in the approach to RWY 10
  • Reworked the AFCAD and GSX configuration
  • Helipads and static DRF helicopter facing west
  • Fixed some static vehicles
  • Split animated vehicles into option groups
  • New compatibility patch for FTX Global users (for those who don’t have FTX Germany South installed)
  • Fixed some ground polygon textures
  • Adjusted speed of tower radar rotation
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