MK-Studios is no stranger to creating detailed airports for our simulators. With airports such as Tenerife South v2, Lisbon and others under their belt, they have a strong history of product development. Therefore, it’s unsurprising that the community was excited to see Dublin finally get the long-overdue treatment of a true P3Dv4 native airport. Yes, we had the iniBuilds patch, but there was still a lot to be desired from a true Dublin airport in the simulator. For an airport that holds a lot of significance in the world, it is surprising just how long it took. Fortunately for us, MK-Studios hasn’t let us down.
Dublin Airport is the primary airport for the Republic of Ireland, with its two largest airline operators being low-cost carrier Ryanair and the IAG-owned Aer Lingus. Both airlines try to offer different products to customers, but ultimately, this fiery competition has meant there is plenty of route opportunities in a variety of aircraft types from Dublin Airport. Of course, a variety of other airlines frequent the Irish city: United Airlines, Cathay Pacific and many more. All of these choices mean that for simmers, plenty of excuses to fly from or to Dublin and over the lush green fields if following real-life routes is your thing.
MK-Studios has been pioneering the use of PBR texturing ever since Prepar3D v4.4 enabled the feature. With various updates of their Lisbon and Tenerife sceneries under their belts, they went to town to ensure that Dublin was fully covered with PBR textures and built it with the technology in mind. This forward-thinking design has benefited us simmers by providing a spectacular looking airport that runs silky smooth. The full PBR ground textures really compliment the accuracy in the ground markings. Tug reference points, taxi/gate line variations and other intricate details exist with the idea being to immerse you into this busy airport life. Environmental effects such as dirt and oil are also employed in Dublin, but are a bit too excessive and detour from the realism a bit.