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Prepar3D Reviews

FS2Crew Ultimate Ground Crew X: The FSElite Review

Product Information
Developer
FS2Crew
Purchase From
FS2Crew
Price
€39.95
BUY HERE
Version Reviewed
1.3
Press Copy Provided By
FS2Crew
SimMarket
FSElite's preferred Flight Sim vendor is SimMarket. (Why?)

As per our Community Charter, all of our reviews are free from bias, prejudice and favouritism. Don't forget, each reviewer has their own style and thoughts, although they all abide by the Review Guidelines - something I suggest you read.

FS2Crew is widely known for their virtual co-pilots. Many see no other way to fly than with their copilots. Over the last few years, FS2Crew has been developing a new program that is a Virtual Ground Crew for your airplanes. This addon has been very welcomed into the community since its release a few months ago. Ultimate Ground Crew X has set out to give the simming community a better pushback system, as well as some other features they think you will enjoy.

Installation/Setup

Installing UGCX is fairly straight forward. The installer is very easy to follow. The only two options are to select your simulator, and to confirm the installation location. A DirectX installer then pops up, prompts you to accept the terms, and then the installation continues. So far so good.

Once installed, a UGCX Configuration Manager icon appears on your desktop, opening this will prompt for your name, email, and order number to activate the product. After that, UGCX is activated and ready for use in your simulator.

The UGCX Configuration Manager includes manuals, videos, a link to the forums, a logo manager, and a way to check for updates.

Interface

UGCX uses the default Prepar3D menus to interact with the product. To summon the menu, simply click on the addons tab on the P3D toolbar at the top, and select Ultimate Ground Crew X. Not having a key command to summon the window is fairly annoying, especially since its direct competitor has a key command to summon the same type of menu.

The options have a good amount of customization to them, and are also easy to navigate. Some of the options include ways to change languages and switching between voice and menu controls. There are also a lot of aircraft specific features such as changing where UGCX sees the aircraft’s wheel position, to include a bypass pin, enable or disable the rampers, how far back the marshaller is, and a lot more. 

The voice controls are a nice addition to UGCX, which allows you to have more immersion when communicating with the ground crew. However, one of the biggest issues I have run into is that UGCX needs to have a specific, word for word command said to it for it to register what I have said and to move onto the next step. For example, when the initial parts of the pushback are underway, UGCX asks for a communications check and to confirm the brakes are set. You need to say “Communications are ok and the brakes are set” exactly like that, or it will not register and continue with the pushback. Having a system that listens for key words like “brakes set” or “communications good/ok/5 by 5” would work much better as many pilots fly differently from others.

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Orbx Cityscape Honolulu: The FSElite Review

Orbx Cityscape Honolulu The FSElite Review
8.9
In this video we take a look at the island of Oahu and city of Honolulu. Grab your leis and join me in Hawaii for this Honolulu Cityscape review from Orbx. This video should give you an idea of what to expect from this Cityscape from Orbx, and whether or not it's the right add-on for you. Dont forget to
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Flightbeam is known for their mastery in scenery creation. Since the original San Francisco release, Amir, founder of Flightbeam, has purposefully spent countless years refining his craft to create a brand that is known for quality, great customer service and satisfying simmers’ needs for varied and desired airports. It was quite a surprise to see the Flightbeam brand expand beyond
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FSDreamteam Chicago OHare V2 The FSElite Review
8.7
In this video, I give my opinion of FSDreamTeam's new Chicago O'Hare v2 for P3Dv4. We will take a close look at the modelling and texturing of various elements around the airport and any new features FSDreamTeam has implemented, such as the "living" terminal. I cover airport buildings, ground textures, airport layout, night lighting, animations, seasonal variations, and performance. Don't
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FlyTampa Las Vegas: The FSElite Review

FLYTAMPA Vegas
8.5
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Digital Design’s Tivat Airport: The FSElite Review

Digital Designs Tivat
8.2
Product Information
Developer
Digital Design
Purchase From
simMarket
Price
€18
BUY HERE
Version Reviewed
1.0
Press Copy Provided By
simMarket
SimMarket
FSElite's preferred Flight Sim vendor is SimMarket. (Why?)

As per our Community Charter, all of our reviews are free from bias, prejudice and favouritism. Don't forget, each reviewer has their own style and thoughts, although they all abide by the Review Guidelines - something I suggest you read.

When you think of challenging approaches within Europe, your mind probably immediately rushes the likes of Innsbruck, Funchal and Gibraltar. They certainly do pose a challenge and all three of those airports present their own difficulties for pilots in any condition. However, there are still countless other airports within Europe that also give a similar challenge but are often overlooked.

Tivat Airport in Montenegro is one of those airports that offer similar challenges to those mentioned above, along with stunning views of the mountains as you make some tough approaches over the coastal city and surrounding regions. Having visited there in real life just two years ago, I can vividly remember the hot sunshine beating down on my face as I watched multiple aircraft take on the low approach coming into the airport.

Digital Design, known for some incredible sceneries in the past, surprised everyone just a few short weeks ago by announcing that they were bringing this airport to Prepar3D V4. The eager beaver I am, I immediately downloaded it as soon as it was available and I have been reminiscing about my summer holiday ever since. The question is, how well did they do in bringing this hidden gem to the simulator?

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Carenado A42 500 The FSElite Review
8.2
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8.3
MK-Studios recently released Tenerife Volume 1, version 2 for Prepar3d v4.4+. The scenery features the entire Tenerife South Airport and island including 45cm/pixel imagery for the island and 25cm/pixel imagery for the airport. 5m/pixel mesh is included for the whole island as well. The terminal glass, taxiways, and runways have all been given the PBR treatment and SODE jetways and
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MK-Studios Tenerife Vol. 1 Ver. 2: The FSElite Video Review

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8.3
In this FSElite video review, I take you through MK-Studios' Tenerife South Airport (GCTS) Vol. 1 V2 for P3Dv4. The full written review will be coming soon but for now, sit back, relax and let's get the holiday started. Song: Music for Manatees - Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 Software Used: Lockheed Martin Prepar3d v4.5 Orbx
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Olbia from Orbx finally breaks the trend of developing airports for FSX and legacy versions of Prepar3D. Olbia has been developed and created specifically with Prepar3D v4 in mind, and it really benefits from this. I have been seeing a common trend in other Orbx products that they are starting to feel hampered by the restrictions of development on other
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