As developers get to grip with PBR being in Prepar3D V4.4, the more products are starting to receive the texture treatment. Announced a few weeks back, scenery developers Imaginesim are bringing PBR texture work to their most recent release Singapore (WSSS). Today, the team shared a few new previews of the work in progress.
The team concluded their Facebook post by stating that it should be “due in a few weeks”.
Whilst development of bringing PBR texturing to the Prepar3D V4 version is underway, there is also another handful of developers within Imaginesim working on porting it over to FSX. Furthermore, X-Plane 11 users have Austin to look forward to from Imaginesim. Finally, we shouldn’t forget they’re also working on bringing Los Angeles (KLAX) to Prepar3D.