One of the biggest shocks to the flight simulation community took place a few weeks ago with Microsoft announcing their intention on re-entering the flight simulation market. Coincidently, it took place just hours after the conclusion of FlightSimExpo 2019 in Orlando. Regardless, it was quite the sight to see so many developers find out the news at the same time and watch their mouths quite literally hit the floor.
With a few weeks now gone since the initial announcement, as well as some further snippets of details, we started asking developers what it meant for them and also how they feel about it. Some of these developers were unable to answer our questions for fear of breaching their NDA, whilst others were a bit more willing to answer some questions and share their immediate thoughts. This isn’t to say that those who did answer aren’t under any kind of NDA, but that they were willing to offer some input which they felt did not breach their terms (our reasonable assumption, anyway).
[Full transparency: We asked developers a series of questions and have put them into a written format you see below. Please note that we requested these quotes before the recent blog update from Microsoft regarding some of the questions the community had.]