PURCHASE A PIECE of history. FSElite Magazine Issue #2 On Sale


FSElite Original Content

Reminder: FSElite Magazine Issue #2 (Physical) – Available Now!


Bumped back to the front page.

We’re delighted to share that the second issue of our magazine is now available to buy. Thanks to the incredible feedback during both FlightSimExpo and Flight Sim Show, we have listened to requests and are pleased to give everyone a chance to own their very own copy.

Building on the success of the original, our second issue packs in much more content. In total, we have 84 pages are exciting content for you to read over. From exclusive interviews with A2A Simulations’ Scott Gentile and also Orbx’s Holger, there is a lot to discover. Furthermore, our second issue sees us reviewing Navigraph charts, X-Craft’s ERJ Family and also Active Sky for X-Plane.

Our content doesn’t stop there either as we spoke to FlightDeck2Sim, a real-world 737 pilot who talks about how he got involved in flight simulation and why he chooses the Zibo mod over the PMDG 737 for his YouTube videos. Finally, Carenado has celebrated 20-years of development this year, so Jordan joins founder Fernando to discuss how they develop their aircraft.

All of this and more is printed in our super high-quality magazine. With nice thick and matte pages throughout, you will feel the quality right in your fingertips. This is ideal for your coffee table at home to flick through at your leisure. There were a lot of positive comments about the premium feeling of the magazine at Flight Sim Show 2019.

To make things easier, we have included shipping in the prices¹.

To find out more, or to buy your copy, head on over to our dedicated page (magazine.fselite.net).

Buy Now


  • 86-pages of high-quality flight simulation content
  • Thick, matte pages for a premium look and feel
  • Interviews from Orbx, A2A Simulations, FlightDeck2Sim, Carenado and more
  • Reviews for Navigraph Charts, HiFi Sim Tech Active Sky XP, Digital Design Tivat and more
  • Produced in the UK
  • Free digital PDF copy²

A huge thank you to everyone who was so vocal about their feedback. We worked tirelessly and passionately to bring you amazing content in a high-quality print and when they arrive at your doorstep, we hope you take delight in reading the content.

Please leave us feedback down below or reach out to our dedicated magazine team via their independent contact form.

Also, we have a very limited number of our first issue available for sale. You can buy a copy of that here.

What others have said.

“The whole magazine was a great read”

– Ryan Boulton-Lear, UK Virtual

“I love the magazine by the way! Well done!!”

– Aidan J, Cosford Attendee

“You did a great job on the magazine”

– Magnus A, Co-Founder of Navigraph

Buy Now

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iniBuilds Weekly Recap – October 18th

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Welcome to October! You can find our last releases for September and the first ones for October below: Dynamic Lighting FSDreamTeam Kona FSDreamTeam Kahului FSDreamTeam Hito FSDreamTeam Lihue UK2000 Edinburgh PacSim Seoul Liveries Windrose FSLabs A320 (UR-WRM) Qantas PMDG 737-800 (VH-VYZ) Air New Zealand PMDG 777-200 (ZK-OKE, ZK-OKH) Alaska Airlines Aerosoft A320 (N837VA) Ameristar Maddog MD-83 (N787TW) Sunwing PMDG 737-800
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FSElite & Flight Level Radio Announces Partnership

Flight Level Radio FSElite Partnership Announcement
*Video above contains strobe effects* Flight Level Radio is very excited to announce a new partnership with the leading flight simulation news source, FSElite. As a part of both FSElite and Flight Level Radio's continued effort towards bridging the gap between flight simulation and the real world aviation industry, FSElite will be bringing you exclusive weekly content from the FSElite
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An Overview of the Technical Details for the New Microsoft Flight Simulator

Msfs TECH Info

When hearing that I would be part of a group of people who would be “the first people in the world going hands-on” with the new Microsoft Flight Simulator, I was thrilled and scared at the same time. Thrilled knowing that I was about to experience something new and exciting. Scared, because I was worried I would walk away disappointed. If you haven’t already read my hands-on, then I suggest you do, and you’ll be pleased to know that I left incredibly impressed. Whilst my hands-on (hopefully) will give a detailed look at my actual playtime, this article is geared more towards the technical side of things.

During the exclusive Microsoft Flight Simulator global preview event, guests were given a presentation which lasted well over an hour giving a detailed look into the technology powering the simulator and what to expect when the simulator releases in 2020.

A few things to be aware of before you go in too deep. Screenshots and video were originally captured at 4K, but we have scaled them down here. You can view the screenshots in their original form in our media library here. Videos and screenshots were captured from a September 2019 build. Any information you see here was given to us by Microsoft and Asobo Studios developers and representatives. It is correct at the time of the event (September 2019).

To deliver the introduction to the new Microsoft Flight Simulator, Jorg Neumann, Head of Microsoft Flight Simulator, took to the stage. After showing off some new footage, he immediately said that “[the team] is trying hard to bring something new to the table […] and some new innovations that really drive flight simulation forward.” He went onto say that the Flight Simulator franchise has always stood for three things: Realism, accuracy and authenticity of flying. As for why it took Microsoft so long to get back involved with the franchise, they needed to wait for the right combination to really advance those three core concepts. That combination is enabled by three key things: technology, great partnerships and a great development team.

The technology driving Flight Simulator started from a previous Microsoft project called HoloTour. With this technology, you could visit three places in the world. This then led the team to consider if this could be done for the whole planet. The team started with Seattle by gathering lots of data and information. Jorg then spoke about how when he showed off Seattle with a Cessna 172 to Phil Spencer (Executive Vice President of Gaming at Microsoft) he asked: “why are you showing me a video of Seattle?” When Jorg turned the plane in the demo, that was the moment it all came together for Microsoft.

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Hands-On With the New Microsoft Flight Simulator

Msfs Hands On
Let me get this out of the way immediately. This is a Flight Simulator. There is no doubt in my mind that Microsoft’s latest entry in their longest-running series (it’s older than Windows) will be the simulator many of you have been dreaming off. Highly detailed scenery, gorgeous weather effects and no restrictions on where in the world you can
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