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EZCA Version 2 Announcement and Trailer

In a shock move from the team behind EZCA, they’ve announces that version 2 has been in the works for years and have finally shown off their hard work.

After 2.5 years of study from vibrations and atmospheric effects, the team are confident this new release will revolutionise the camera system.

You can watch the trailer above.

Of course people have now moved on from EZDOK after the support seemed to slow down with the previous version and FSFX released the Alpha version of Chase Plane.

With no details on pricing or a release date, we aren’t sure which camera system will be the king. In the mean time, it’s great to finally have some choice in excellent camera systems.

Orbx Roadmap for 2017

With 2016 just over 2 weeks away from finishing, we’re looking ahead to 2017 with huge anticipation. With plenty of aircraft, scenery and utilities in development, we’re already super excited with what’s in store. Of course, one developer / publisher we’re excited about is Orbx.

After revealing their PayPal issues earlier today, John Venema has revealed a massive update regarding Orbx’s 2017 plans. With many projects already known to be in development, he also sheds some light on what else to expect next year.

So what can we expect? Of course, after we enjoyed Germany North, FTX Germany South will be coming around April/May time next year. In their biggest region yet, expect much of the same high quality scenery to complete your Germany experience. As for other regions, OpenLC South America is almost in beta so we should see that before Summer too!

With many airports and products being produced by other developers within the Orbx community, there’s plenty of information from them too.

Just a quick summary:

Jarrad Marshall – Working hard on Innsbruck. Probably the biggest ‘airport’ in development, which spreads far and wide from Innsbruck airport itself.

Misha Cajic – Finishing up Santa Barbara. Afterwards, he has some options which include Half Moon Bay KHAF.

Scott Armstrong – BuildingsHD was announced at FlightSimCon, but word has been quiet since. However, as development is not his full time job, work is still on-going. Should be fantastic once its out!

Maurizio Giorgi – Cityscape Cote d’Zur is still his focus for the next few month. With JustSim continuing to update their Nice scenery, it will be a good product to have side by side.

Alex Goff – He is continuing to work on some great airports in New England, and of course, the recently announced Block Island.

Tim Harris – After working closely with Ken Hall, he’s now gone solo. Since then, he’s working on a mainland US airport, with more information to come soon.

Finn Hansen – Working on many more Norwegian destinations along with Tore Stramden and Andreas Hegi. Lots of Norway activity in 2017!

Marcus Nyberg and Philip Schall – We really enjoyed Valdez, so we’re excited to hear they are going to Southern Europe and working on a new destination!

And finally, new developers: Lots of new developers on the scene taking on US, South America and Europe.

What about unannounced projects?

As to not mince words, I’ll simply copy what was said.

Project A – Massive. A huge investment in new tech, new tools, new apps and new staff. It will surprise many of you, and delight you all. It will focus on both Europe and North America. It will perform like nothing you have experience in your simming life. It will support VR. It will be a VFR flyer’s wet dream. It will be sold on OrbxDirect. Oh, and it will be 64-bit.

Project D – The evolutionary next step. Another big $ commitment, worldwide coverage, new tech, new experiences, a strong partner and an established record. Oh, and it will be 64-bit.

Project P – Our continued commitment to our strongest platform and it has a huge backing. More refinement, more performance, more destinations from Orbx than ever before. An old friend gets better, faster, stronger, bigger. Oh, and it will be 64-bit.

Project X – The surprise package. The dark horse. A big $ R&D commitment. Orbx quality where it’s needed the most so things finally get to truly shine. Oh, and it’s 64-bit.

Project O – Introduced in 2016 this will become your go-to for all things Orbx with more stability, more features, better performance, and continued development so it never gets stale.

With 4 of these projects all “64-bit,” we’re assuming that the Prepar3d news will more than likely happen sooner than later. With the VR scene becoming the norm in gaming and simming, and with Prepar3d now fully supporting the VR experience, we’re going to need as much memory as possible to render all the data without our sims coming to  a close.

Regardless, 2017 is already shaping up to be an excellent year. With plenty of surprises and content coming, we can’t wait to see what happens from them.

With more updates to Orbx Direct coming, installing it all will be a breeze! Let’s just hope the PayPal mess clears up soon!

You can read the full forum post over at the Orbx forums (account is required).

projectFly v2 – Ready and Waiting

For those of you who follow Matt Davies on Twitch or Youtube may know of the project him and a few other people have worked on named projectFly. I’ve personally been using it since day 1 and it’s a great tool to log and track all your virtual flying.

Since then, the team have been working tirelessly to bring the next update which has gone through various different development to finally bring it to today’s version 2.

With a brand new radar edition, a new client and a much better interface, projectFly has redefined itself. With career mode upcoming as well as various other updates all in the work, projectFly is turning into a flexible and exciting place.

If there are any significant updates, we’ll let you know. Why not head over to the site, sign up and fly and start logging your flights.

PilotEdge Expands to the West

The team at PilotEdge have announced that their subscription based online ATC network will be expanding towards the west of the USA. This time, they will be delivering in the areas of Seattle, Oakland, Salt Lake City, Denvery and Albuquerque.

PilotEdge break down the west into Primary airports and Bonus Airports. They are as follows:

The Primary Airports


  • KASE : Aspen-Pitkin County Airport
  • KDEN: Denver International Airport
  • KPDX: Portland International Airport
  • KPHX: Phoenix Sky Harbor International Airport
  • KSEA: Seattle-Tacoma International Airport
  • KSFO: San Francisco International Airport
  • KSLC: Salt Lake City International Airport

Additionally, PilotEdge will be delivering bonus airports to help add variety and change to traffic within the Western area. 10 airports will be served on a 2-week rotating basis, encouraging the use of smaller aircraft, as well as the possibility to perform diversions and other types of flying.

The Bonus Airports are:

  • KABQ: Albuquerque International Sunport Airport
  • KEGE: Eagle County Regional Airport
  • KGEG: Spokane International Airport
  • KMRY: Monterey Regional Airport
  • KOAK: Metropolitan Oakland International Airport
  • KRNO: Reno/Tahoe International Airport
  • KSAC: Sacramento Executive Airport
  • KSJC: Norman Y Mineta San Jose International Airport
  • KSMF: Sacramento International Airport
  • KYKM: Yakima Air Terminal

Finally, there will also be something named ‘The Hidden Gem’, which will have full enroute coverage within 5 ARTCCs. So if you want to visit non-towered airports, but receive flight following, then this is the tool for you.

Of course, this degree of professionalism comes with a cost, so expect to the all-in price for the existing coverage area (Los Angeles ARTCC) plus the Western US Expansion areat to cost $34.90/month, or $329/year.

There’s a full FAQ over on their website, answering some important questions regarding trials and why it took so long to launch.

See you in the skies when it’s available on Dec 27, 2016 and 8am PST.


RealAir is closing down!

RealAir Simulations announced today that thew will be closing their doors. Sean Moloney said “Early in 2015 my partner Carla was diagnosed with aggressive cervical cancer.” He goes on to say that treatment has been unsuccessful and sadly she has only been given 1-2 years to live.

He then ended on a more positive piece of news saying “The great news is that further scans taken several months later suggested the cancer was clearing up, and each scan since then has been good news.”

On behalf of FSElite I would like to extend our best wishes. Rob Young has stated that having reached retirement age he feels he no longer has the energy to continue working for RealAir. The two have decided to shut down the company.  This development is sad to hear as Real Air has been one of the most popular and innovative developers for Flight simulator over the past 16 years. I think I speak for everyone here when I say we wish both of them well in their future’s. And we all thank them for their hard work over the years.

Real Air has stooped selling their addons as of right now. Currently it is unknown what exactly will become of their products, or how they plan on handling activation in the future is Unknown. Real Air has been known over the past 16 years to develop some of the best, and most innovative products for Flight Simulator. Pioneering such things as Smooth Gauge Technology, RealView (a system that simulates the forces experienced by a pilot in flight), Realistically simulated engine failures, And user-configurable VC panel layouts.


Orbx FTX Central 3 Updated to

Since Orbx have released FTX Central 3 and their Orbx Direct store, I have been actively using it to download and buy new products. Since it’s release, it has been highly regarded and Orbx seem relatively happy with the stability of the software.

Of course, nothing is ever perfect, so Orbx have updated FTX Central to version which adds a few new features as well as fixes some bugs from before.

You can read the change list which was posted on the Orbx forums below. In the mean time, don’t forget that they’re throwing together a massive sale.

Keep Reading

Navigraph announces en-route charts

Navigraph have updated their new developer blog found here with some new information on their upcoming update to their charts service.

The new update will include fully dynamic and interactive en-route charts!

If you are used to using the SkyVector service for route planning, these will look very familiar.

Not only are they great for getting a visual representation of the intended route, but also great if you want to manually create your own route.

Showing all FIR boundaries, individual airways, VORs and a lot more.

The new Navigraph Charts product which will be available early 2017

The entire blog post can be found on the Navigraph developer blog. I strongly recommend reading it.

REX Worldwide Airports HD – Release Imminent

The recently announced Worldwide Airports HD by REX is about to be released to the public! This addon aims to make your default airports look better (by a lot) by having new, realistic HD textures for the default buildings, objects, runways, hangars, etc. For a full list of features you can head over to their website. Keep an eye on our website to get informed about its release!

ChasePlane Alpha released!

ChasePlane, the long awaited alternative to EZDock, is now available as an Early Access product. ChasePlane is a new addon for FSX and Prepar3D that adds a new, Modern camera system. Including a Cinematic Mode, Stable and easy to use user interface, Built-in VAS indicator with visual alerts, Full camera control (including roll and smooth zoom), Dynamic CPU Assignment, and meany more features with several more planned. Keep in mind this is an Early Access Product; So Customers can expect bugs and crashes that may prevent the application from running or launching. In addition to this, the Alpha does not include a User Manual. However Purchasing the Alpha Includes updates to Alpha 2, and the release version when it langues in Q1 2017.

See FSFXpackages website for more information and system requirements. You can purchase the Alpha from there.