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Airline2Sim Suggesting their 747 Cadet Program Out December 2017

Over on Facebook, the team at Airline2Sim have posted a rather cheeky picture of the flow diagram for the pilot flying of a 747. We already knew the guys were hard at work on the 747 cadet program, but we didn’t realise that we could be learning more about this fantastic plane by the end of the year.

“You ready to learn some of this? #Dec17”

Alongside the image was a quote saying “are you ready to learn some of this?” followed by a hash-tag “#Dec17” suggesting a December 17 release date. This would be approximately a year after their fantastic 777 series (of which I’m currently watching).

We’re already looking forward to PMDG releasing the Queen of the Skies II in the coming weeks and this would indeed be a helpful tool come the end of the year.

 

Envtex SP1 announcement

In a post on Facebook, TOGA Projects have let us know that they have updated their popular Envtex addon to version 1.0.5. This update improves several features, and is great news of course. But the real news is the announcement of service pack 1. According to them, SP1 will bring a complete revamp of the user interface and ‘bring modern visuals’, as suggested in our review of Envtex. SP1 will also add new customisation options and more.

More details on the 1.0.5 update can be found over here. Make sure to follow us to keep up to date with Envtex SP1!

Ultimate Traffic Live announced

It would appear that long time users of the rather old but still really nice AI traffic pack Ultimate Traffic 2 will get a replacement soon.

On the closed support forum, only accessible for registered owners of Ultimate Traffic 2, developer Steve Halpern announced that beta testers are needed.

This was posted quite some time ago, so they have probably filled the spots.

The full statement reads:

“Hi,

We have been working on an all new version of Ultimate Traffic. The next edition will be called “Ultimate Traffic Live”.

In short, it takes the best of UT2, along with many new features and a new interface, and provides a totally new product from the ground up.

This will be for the FSX and Prepar3D product line.

Watch your spam blocker to make sure any replies are not stuck there.

We hope to have more news soon. It is still very early, so keep enjoying UT2. As things get closer more info will be posted here.”

 

Airline2Sim PMDG Boeing 777 Cadet Program Released

Update: Ben was kind enough to send us the trailer:

A quick go-around from yesterday’s launch and the team at Airline2Sim have finally released their highly anticipated PMDG Boeing 777 Cadet video package.

The tutorials, training and education all from a real world Triple 7 Captain will surely  help you whether you’re an expert or a novice. There are 24 videos which will take you across the Globe and some of the most challenging airports for any 777 pilot. Each and every operating procedure has been covered in the extensive video package. The whole thing will only cost you $39.99! As already mentioned, the first 11 are ready and waiting, with a further 13 being released throughout January. Of course, your $39.99 entry fee will cover them all!

We’re really excited to get our hands on it and we’ll be sure to share you our first impressions soon!

Buy it NOW from Airline2Sim’s website.

Active Sky 2016 + ASCA Service Pack 1 released

HiFi Simulations have finally released their much anticipated service pack 1 for Active Sky 2016 and Active Sky Cloud Art. According to HiFi SP1 adds enhancements, fixes and adjustments and tweaks to further increase realism. Some notable features are visibility improvements, cloud motion effects, visibility depiction updates, API functionality updates and support for the latest P3D 3.4.18 update that was released very recently. The updates for ASCA include new soft cloud textures, new integrations and API updates, resolution and overcast improvements, new geographic wx-influence profiles and more.

Interested? You can check out the entire post over here as well as purchase AS16 and/or ASCA (current users will receive the update for free).

Immersive Audio update

It’s been quiet for a while now around Immersive Audio after they released their Immersive 737 NGX Cockpit Sounds package (of which you can read and watch our reviews here and here). In a Facebook post they announced to be working on a new audio package for an airplane, but which one is yet to be revealed. What they did reveal yet is that release is scheduled for Q1 next year.

Furthermore they have announced to be almost finished with service pack 2 for the 737 Immersive Audio pack. This update will come with a complete replacement of the GPWS sounds amongst other updates. Even better is that this update will be provided free of charge. Make sure to keep checking FSElite for the latest news on this upcoming update and the announcement of their secret project!

Airline2Sim 777 Cadet and Cadet+ Training Program – Release Information

Ben Weston from Airline2Sim contacted us earlier letting us know of the 777 Cadet and Cadet+ Training Program release information. It’s posted in a massive topic on the Avsim forms, but I have done my best to summarise here.

After nearly a year of production, a former United Airlines Captain will take you from rookie 777 Cadet to becoming one of the most skilled virtual pilots around. Through 23 different episodes, you will learn everything from low speed protections to how the BLEED, HYD and ELEC keep you flying! If you’re interested in NATS tracks, ETOPS and other considerations, you will have to wait just a bit longer, until -hopefully- February for Cadet+, to be able to have that in depth knowledge. During Cadet+, we’ll be taking on an Ultra Long Haul flight from Dubai to Newark, which will cover everything else when flying the twin-engine beast.

Why the additional wait for Cadet+? The 23 episodes are already so detailed for a vast majority of flights that it would only increase cost and development for those who don’t need it. Besides in the mean time you have all of this to cover:

Keep Reading

EZCA Version 2 Announcement and Trailer

In a shock move from the team behind EZCA, they’ve announces that version 2 has been in the works for years and have finally shown off their hard work.

After 2.5 years of study from vibrations and atmospheric effects, the team are confident this new release will revolutionise the camera system.

You can watch the trailer above.

Of course people have now moved on from EZDOK after the support seemed to slow down with the previous version and FSFX released the Alpha version of Chase Plane.

With no details on pricing or a release date, we aren’t sure which camera system will be the king. In the mean time, it’s great to finally have some choice in excellent camera systems.

Orbx Roadmap for 2017

With 2016 just over 2 weeks away from finishing, we’re looking ahead to 2017 with huge anticipation. With plenty of aircraft, scenery and utilities in development, we’re already super excited with what’s in store. Of course, one developer / publisher we’re excited about is Orbx.

After revealing their PayPal issues earlier today, John Venema has revealed a massive update regarding Orbx’s 2017 plans. With many projects already known to be in development, he also sheds some light on what else to expect next year.

So what can we expect? Of course, after we enjoyed Germany North, FTX Germany South will be coming around April/May time next year. In their biggest region yet, expect much of the same high quality scenery to complete your Germany experience. As for other regions, OpenLC South America is almost in beta so we should see that before Summer too!

With many airports and products being produced by other developers within the Orbx community, there’s plenty of information from them too.

Just a quick summary:

Jarrad Marshall – Working hard on Innsbruck. Probably the biggest ‘airport’ in development, which spreads far and wide from Innsbruck airport itself.

Misha Cajic – Finishing up Santa Barbara. Afterwards, he has some options which include Half Moon Bay KHAF.

Scott Armstrong – BuildingsHD was announced at FlightSimCon, but word has been quiet since. However, as development is not his full time job, work is still on-going. Should be fantastic once its out!

Maurizio Giorgi – Cityscape Cote d’Zur is still his focus for the next few month. With JustSim continuing to update their Nice scenery, it will be a good product to have side by side.

Alex Goff – He is continuing to work on some great airports in New England, and of course, the recently announced Block Island.

Tim Harris – After working closely with Ken Hall, he’s now gone solo. Since then, he’s working on a mainland US airport, with more information to come soon.

Finn Hansen – Working on many more Norwegian destinations along with Tore Stramden and Andreas Hegi. Lots of Norway activity in 2017!

Marcus Nyberg and Philip Schall – We really enjoyed Valdez, so we’re excited to hear they are going to Southern Europe and working on a new destination!

And finally, new developers: Lots of new developers on the scene taking on US, South America and Europe.

What about unannounced projects?

As to not mince words, I’ll simply copy what was said.

Project A – Massive. A huge investment in new tech, new tools, new apps and new staff. It will surprise many of you, and delight you all. It will focus on both Europe and North America. It will perform like nothing you have experience in your simming life. It will support VR. It will be a VFR flyer’s wet dream. It will be sold on OrbxDirect. Oh, and it will be 64-bit.

Project D – The evolutionary next step. Another big $ commitment, worldwide coverage, new tech, new experiences, a strong partner and an established record. Oh, and it will be 64-bit.

Project P – Our continued commitment to our strongest platform and it has a huge backing. More refinement, more performance, more destinations from Orbx than ever before. An old friend gets better, faster, stronger, bigger. Oh, and it will be 64-bit.

Project X – The surprise package. The dark horse. A big $ R&D commitment. Orbx quality where it’s needed the most so things finally get to truly shine. Oh, and it’s 64-bit.

Project O – Introduced in 2016 this will become your go-to for all things Orbx with more stability, more features, better performance, and continued development so it never gets stale.

With 4 of these projects all “64-bit,” we’re assuming that the Prepar3d news will more than likely happen sooner than later. With the VR scene becoming the norm in gaming and simming, and with Prepar3d now fully supporting the VR experience, we’re going to need as much memory as possible to render all the data without our sims coming to  a close.

Regardless, 2017 is already shaping up to be an excellent year. With plenty of surprises and content coming, we can’t wait to see what happens from them.

With more updates to Orbx Direct coming, installing it all will be a breeze! Let’s just hope the PayPal mess clears up soon!

You can read the full forum post over at the Orbx forums (account is required).