close

MSFS

Exclusive: Orbx EGNM Leeds Bradford Airport for Microsoft Flight Simulator

In case you missed the live stream we captured some raw footage of EGNM Leeds Bradford Airport from Orbx. Video captured at 1440 with ultra preset exported in original quality.

It should be noted that these previews are from a pre-release build from Orbx and these previews do not indicate an immediate release as no release date has been confirmed.
PC Specs:

– Case: Lian-Li 0-11 Dynamic XL

– Mobo: Gigabyte Z390 Aorus Master

– CPU: Intel i9 9900K (Stock Clocked)

– GPU: Gigabyte Aorus GeForce RTX 2080Ti

– RAM: 64gb G.Skill Trident Z Royal DDR4 @ 3600

– 850W Platinum-certified power supply, 280mm Liquid-cooled

Read More

Exclusive: Orbx LOWI Innsbruck Airport For Microsoft Flight Simulator

Incase you missed our live stream earlier today, we’ve captured some exclusive raw footage featuring Orbx’s Innsbruck Airport (LOWI) for Microsoft Flight Simulator.

Video was captured using Ultra settings at 1440p, exported at 1080p.

It should be noted that these previews are from a pre-release build from Orbx and these previews do not indicate an immediate release as no release date has been confirmed.

System Specs:
GTX1080TI Founders Edition
i7 10700k 3.8Ghz
32GB RAM 3600
Samsung SSD

For The Full 3 Hour Stream:

“Walking” around Innsbruck with the showcase drone camera.

Read More

Watch our Microsoft Flight Simulator AMA

Last week we recorded live responses to many of your questions and requests for places to go and fly over and explore. We took your requests on Thursday 30th, spent all day capturing footage for you and then answered all of your questions (or at least as many as we could) over an hour session. Of course, there’s still plenty to ask and talk about but rewatching our AMA may help answer some of your questions.

We also feature all-new footage of locations such as Las Vegas, Amsterdam, London, Barcelona, Tokyo, Skiathos, Seattle, Seoul and many others. To remove doubt, the footage was pre-recorded and played during the live stream. We captured the footage direct from the PC. If you’re curious about core specs, they are as follows: GTX1080TI, i7 4770K @4.4ghz and 16GB ram. The footage was recorded on high settings from within the simulator.

Providing on the response, we may do additional AMAs to answer your questions and also visit new places of request. If it’s something you’d like to see, leave a comment below.

For now, please enjoy over an hour of new footage and us talking about the new Microsoft Flight Simulator.

P.S. Sorry this video got cut off short in the live stream, but here it is in the full.

Read More

Interview with Microsoft and Asobo Studios

The new Microsoft Flight Simulator is only a few weeks away and we are able to really start talking more about the simulator as we approach the release date. The FSElite team recently had a virtual interview with Microsoft and Asobo Studios to discuss the new Flight Simulator and look at some of the challenges faced during the current global pandemic, how Microsoft is making the simulator much more accessible and much more.

Jorg Neumann (Head of Microsoft Flight Simulator), Martial Bossard (Lead Software Engineer) and David Dedeine (CCO and Co-Founder at Asobo Studio) take us through some of their own personal journeys with the simulator and some inspiration ways in which others are using the simulator for more than aviation.

Also during the video, you can watch all-new footage of the simulator in action.

If video isn’t your thing, please hit up this link to download the MP3 version straight to your device.

Read More

FSElite Video: Overview of Microsoft Flight Simulator Multiplayer “One Shared World”

The latest Microsoft Flight Simulator introduced us to the all-new “One Shared World” where you can fly with anyone anywhere in the world. Simply connect to a massive online space and fly in real-time using real-world weather, aircraft and more. Microsoft also gave us brand new information about live AI traffic injected from real-world data sources and how technology will keep performance smooth.

You can find out more about joining the FSElite team as a Content Creator here. Or you can apply today.

The full article regarding the last development update can be found here.

Subscribe to our YouTube channel for more great content.

*At 02:56, the video zooms in. This is the image we were trying to highlight. Something went a bit wrong in the rendering.*

Read More

Microsoft Flight Simulator Developer Interview

During X019, we interviewed two of the developers behind the upcoming Microsoft Flight Simulator. We discuss VR, the possibility of seasons and also briefly touch upon the newest announcement of airline manufacturers working with the teams to bring aircraft to the simulator.

You can watch the full interview above via our YouTube video. If you liked what you saw, please subscribe and be sure to hit the notification bell.

X019 content is possible thanks to Orbx.

Read More

The Flight Sim Deck: Head Tracking With A Webcam And $3 [FYC]

Constantly scanning the sky is an integral part of flying.  It’s for safety but also to take in the sites all around you. With that in mind, I want to show you how you can get awesome head tracking in your flight simulator with just a webcam and $3. You might wonder how this method compares to TrackIR. The short answer is that it’s not as precise as TrackIR, but still an excellent alternative that’s left me with almost no complaints.

For those who don’t know, TrackIR is the leading head tracking device on the market costing $149. TrackIR uses a camera and Infrared to track the movements of your head. It’s accomplished by mounting a camera in front of you and wearing the infrared light on your head. This allows you to look all around the cockpit and lean towards your instruments.

The method we’ll talk about today uses your web cam to track the movement of your face rather than infrared light. This is done with software called FaceTrackNoIR. This software tricks the simulator into thinking TrackIR is being used. The camera I’m using is the HD Pro Webcam C920, but any modern webcam will do. Your monitor should provide enough light, but if not, try to light your face as much as possible. This will increase the accuracy of the head tracking.

Once you open FaceTrackNoIR for the first time, you’ll need to configure your webcam. Click “Options” at the top left of the window and then proceed to “Webcam Utility.” From there, click “Devices” and your webcam should be recognized in the drop down menu.

Now that you’ve set up your webcam, you can go back to the main window. Here you will see various options that you can apply to the tracker. “Profile” allows you to save your settings and load them in at anytime. You might want to do this if you have different configurations for various sims. I use “faceAPI V3.2.6” for tracker source, “Accela Filter Mk2” for filter and “FreeTrack 2.1” for game protocol. I also set my smoothing to 30 samples and I invert the pitch axis. Lastly, you can adjust the curves for each axis.

When everything is set, you can click “Start” under GO!. You should now see a black and white video of your face with a yellow overlay tracking your head movement. This shows how your face is going to be tracked in the simulator. Always remember to click “Start” prior to opening the simulator. Otherwise it might not recolonize that you are using head tracking and you will have to restart the sim.

When it comes to compatibility, I’ve tested FaceTrackNoIR on Prepar3D v4.4, X-Plane 11, Aerofly FS2, DCS World 2.5, and IL-2. Each sim functions slightly different but they’re all very close in functionality. This is where you might want to start saving profiles for each sim. The head tracking works right away upon loading Aerofly FS 2, DCS World, and IL2. With Prepar3D and X-Plane 11, there is just a couple of extra steps to make the head tracking work.

For X-Plane 11, it helps to have the plugin X-Camera, which is free to download. But if you want your settings to save, you do need to purchase a license. Otherwise the free version works great for Track IR, as long as you’re okay with re-positioning the camera each time you open X-Plane. To turn the head tracking on, simply open the X-Camera control panel and check the “Enable Track IR” and “Retain Mouse Look Position” boxes. If the camera is not aligned correctly, you can use the arrow keys and mouse to center your view.

Prepar3D follows nearly the same process. The most efficient way to use head tracking in P3D is with camera software called ChasePlane. The head tracking should work automatically, but if not, click “Preferences” on the left and make sure “Enable Head Tracking (TrackIR)” is checked. Again, if the camera is not aligned correctly you can use the arrow keys and mouse to center the view.

From dog fighting over the Persian Gulf, or turning base onto final; FaceTrackNoIR has made a world of difference in my flight simulation experience. TrackIR can be a costly investment but if you already own a web cam you’re just a few dollars away from turning your head inside the virtual cockpit. Have fun out there everyone, see you in the skies!

Read More

Microsoft Flight Simulator Developer Interview – Episode 3: Community Engagement

Direct from the Microsoft Flight Simulator Global preview event in Seattle, join us we interview core members of the development teams at Asobo Studio and Microsoft. Over three episodes we will interview the teams behind the new flight simulator over the world & weather, aerodynamics & cockpits and finally community engagement.

In our final developer interview episode, we speak to Jorg Neumann, Head of Microsoft Flight Simulator, and Robert Jerauld, Director of Production all about the community engagement for Microsoft Flight Simulator (also known as FS2020 to the community).

Microsoft Flight Simulator was announced at E3 and we have been following the progress since.

Be sure to check out our 4K footage from the simulator, as well as, episode 1 which focused on the world and weather. If you missed it, episode 2 is here which is all about Aerodynamics and the cockpit.

Continue Finding Out More

Hands-On with Microsoft Flight Simulator

Technical Overview for Microsoft Flight Simulator

4K Media Library

Read More

Microsoft Flight Simulator Developer Interview – Episode 2: Aerodynamics & Cockpit

Direct from the Microsoft Flight Simulator Global preview event in Seattle, join us we interview core members of the development teams at Asobo Studio and Microsoft.

Over three episodes we will interview the teams behind the new flight simulator over the world & weather, aerodynamics & cockpits and finally community engagement. In this episode, we speak to Sebastian Wloch and Martial Bossard all about the aerodynamics & cockpits in Microsoft Flight Simulator (also known as FS2020 to the community).

Microsoft Flight Simulator was announced at E3 and we have been following the progress since.

Stay tuned for our final episode (number 3) coming tomorrow. (Links below for you to bookmark). Be sure to check out our 4K footage from the simulator, as well as, episode 1 which focused on the world and weather.

Continue Finding Out More

Hands-On with Microsoft Flight Simulator

Technical Overview for Microsoft Flight Simulator

[Premier – live on October 2nd @ 16:00z] Microsoft Flight Simulator Developer Interview – Episode 3: Community Engagement

4K Media Library

Read More

Over 35-Minutes of 4K Footage for Microsoft Flight Simulator

Direct from the Microsoft Flight Simulator Global preview event in Seattle, we have over 30 minutes of brand new 4K footage. The new footage will take you all over the world including London, Paris, Berlin and beyond.

We have accompanied the footage with a brief bit of narration, but the primary purpose of this video is to give you the highest quality footage, complete with sound experience.

If you’re enjoying our coverage for the new Flight Simulat0r (also known as FS2020), be sure to check out our range of other content.

Be sure to subscribe to us on YouTube to stay updated with new content.

Continue Finding Out More

Hands-On with Microsoft Flight Simulator

Technical Overview for Microsoft Flight Simulator

[Premier – live on October 1st @ 16:00z] Microsoft Flight Simulator Developer Interview – Episode 2: Aerodynamics and Cockpit

[Premier – live on October 2nd @ 16:00z] Microsoft Flight Simulator Developer Interview – Episode 3: Community Engagement

4K Media Library

Read More