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Iron Sim Announces Grenoble Airport

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Iron Sim, a scenery developer for P3D, has recently announced on their Facebook page Grenoble Airport (LFLS).

Grenoble airport is located near Lyon and Geneva, and is surrounded by foothills with the Alps rising to the East. Airlines such as, British Airways, Jet2.com, and easyJet from the U.K. along with various other European airlines make sightings at Grenoble during ski season.

The airport is designed using PBR on custom buildings and custom ground polygons. By using custom photo-real textures for the airport premises, realism is enhanced. Furthermore, night flights in and out of Grenoble will enlighten the user with dynamic lighting.

Grenoble airport is planned to be released for P3d V4+ as well as for MSFS as early as mid September. The developer spares no time working on Grenoble as a single developer after just releasing Kalymnos Airport (LGKY) a few weeks ago.

Features

  • Custom Airport buildings PBR
  • Custom Ground polygon PBR
  • Custom Taxi signs
  • Sode Windsocks
  • PBR Rain puddles
  • Custom photo real for the airport area
  • Dynamic lights
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Detailed Technical Analysis of Microsoft Flight Simulator

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In the gaming world, Digital Foundry provides a detailed technical analysis of numerous games, consoles and PC parts. They’re known for their knowledgable insight and range of testing conditions to give people an in-depth look into what matters most: performance. With the new Microsoft Flight Simulator engaging more than just the flight simulation space, the team has taken the time to go into fine detail about how the simulator runs, the variation on specs and how to get the best performance from the simulator.

Within the video, Digital Foundry discusses the data streams, usage and how the frame rate holds in various conditions. If you’re looking for a complete understanding of the technicalities of the simulator and how your hardware may perform, this is the video for you.

We’ll be hosting our own impressions very soon, but for now, watch the video above by Digital Foundry to get one of the more comprehensive technical looks we’ve seen yet.

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PMDG Development Update – NG3 in MSFS, 777 Update, and more

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Robert Randazzo has posted an update on the PMDG forums, giving us a lot of details about their upcoming products. Covering everything from Global Flight Operations, to the upcoming first Microsoft Flight Simulator release, let’s dive right into it.

NGXu Expansions

The NGXu has two new expansions that are nearing completion. First is the NGXu Cargo Expansion. This product is going into beta testing later this week, and PMDG expects that it will be a short beta cycle before the release. The expansion will include the “737-700 BDSF and 737-800 BDSF (BeDeck Special Freighter) as well as the 737-800 Boeing Converted Freighter”. The initial release will only have the blended winglet option, but with a micro update, the split scimitar 800 BCF will be added to the expansion. The expansion will only require the NGXu base package to be installed as well.

Second, the NGXu Boeing Business Jet expansion. This will include both the BBJ and BBJ2 aircraft. The product is about to start alpha testing, and PMDG anticipates it will be rolled out in the next few weeks. The team will provide a visual overview when the product goes into beta testing.

777 Update

PMDG has said that the 777 update is progressing slowly, but is still coming along nicely. At the moment, the FMS is being brought up to the same level as the 747 and is now ready to start communicating with PMDG Global Flight Operations. The team is also mapping out a strategy of bringing the 200ER to the product as well.

Global Flight Operations

The testing team for Global Flight Operations has been expanding as the team is quietly bringing on new users to test out specific functions of the product. PMDG anticipates having some more announcements about Global Flight Operations, as well as a way to join the early access program in the coming weeks.

Fleet-wide Update

PMDG has been working on an update to the whole fleet of products offered by PMDG. This will include an update to the magenta line drawing, LNAV, and Flight Director. The 747 is close to going into beta testing, sometime in mid-August, then the 737 NGXu and 777 will follow in the following months.

Microsoft Flight Simulator

As previously announced, PMDG will be bringing the NG3 to Microsoft Flight Simulator as an exclusive product to the sim. PMDG also intends to bring all of its core products over the new sim, which includes the 737, 747, 777, and DC-6. The NG3 will be the first product from PMDG to be released for the new sim and is not simply a conversion of the Prepar3D product. The team says that just as the NGXu was a big jump from the NGX, the NG3 will also be a big jump from the NGXu.

The NG3 will feature an entirely new flight model that is designed to use the new capabilities of MSFS. The sound design will also capitalize on the abilities of the new sim. The NG3 flight deck also is a lot larger in terms of texture size and number of polygons, with no negative effects on performance. At the moment, the displays are not powered on as they are simply not ready to be shown off. The team expects there to be no functionality lost in the NG3 and expects to be able to add a number of new features to the NG3. The team has been working with Microsoft and Asobo to get development tools to where they need to be to fully develop products. The team is also excited as they say the new platform will allow them to do so much without having to “hack” the platform to get the results they are after.

At the moment, the team is expecting the beta testing to start in the fourth quarter of 2020, with the release coming late in the first quarter of 2021. This, however, is not a very firm timeline as Robert has said that depending on how some of the current development hurdles are handled. The timeline could shift earlier or later depending on a number of things. If progress is accelerated, Robert hopes to give an updated timeline on the NG3 near the end of the summer.

As always, we will share more information once it becomes available. Check out the full update on the PMDG forums for more details.

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Microsoft Flight Simulator Information: VR, Steam Edition, Third-Party Info and Future Plans

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With the release of Microsoft Flight Simulator now only a few weeks away, we are now able to talk more freely about some of the exciting new features and future plans to come for the new simulator. Microsoft and Asobo Studios have been busy sharing all-new details for the upcoming flight simulator including detailed information on Virtual-Reality (VR), buying the simulator on Steam and also what the future for flight simulation looks like.

Virtual-Reality (VR)

Perhaps one of the most anticipated feature requests Microsoft and Asobo see is having Virtual-Reality with the new simulator. After the initial E3 trailer in 2019, the team heard loud and clear that VR was a must-have for flight simulation enthusiasts. Since then, the team always knew it would be coming to the simulator, it was just a matter of when. Well, it has been confirmed that the current plan is to release a free update this coming Fall to include VR compatibility.  Initially, it will function only with the HP Reverb G2 Headset, but more options will be officially supported in the future.

Whilst the wait for Virtual-Reality is still a few months away, it is now confirmed that TrackIR support will be part of the simulator on day one.

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Steam Edition

When the initial release date was mentioned earlier this month, Microsoft made pre-ordering the simulator available via the Windows Store. Starting today, Microsoft Flight Simulator can be pre-ordered through the Steam store. It will be made available to those who purchase through steam on the same day, August 18th 2020. You can get it from Steam here.

Third-Party Airport and Aircraft Announcements

Whilst we have seen numerous developers confirm they are working on products, none have yet to be confirmed to be coming to the platform. However, Microsoft has confirmed that 414 developers have access to the SDK and building content for the sim. The team mentioned developers such as Aerosoft, Orbx, Gaya Simulations, PMDG, FlyTampa, Carenado and VATSIM.

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Microsoft Flight Simulator Closed Beta Now Available

MSFS Closed Beta

Microsoft has just announced that the closed beta for their upcoming Flight Simulator has been released. Coming two days earlier than expected, let’s take a look at what is new with the sim with this 1.6.13 release.

Version 1.6.13 includes a number of additions, including a number of new aircraft, lots of new landing challenges, new flight training tutorials, and new bush trips. One addition that lots of people will be happy about is the addition of Track IR support. A full list of additions to the sim can be found below.

For those in the Alpha, you already have access to the closed beta. Invitations will continue to be sent out through the 30th of this month as well.

As always, we will post updates when they become available. Be sure to check out Microsoft’s blog website for more information, as well as where to preorder the simulator. 

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A2A Simulations Discusses Aerostar 600 Twin

A2a Simulations Accu Sim Aerostar 600

Aircraft developer A2A Simulations has already confirmed that they are working on Microsoft Flight Simulator content, which starts with the Aerostar 600. This is an aircraft close to the team at A2A Simulations as they already own and operate the particular type of aeroplane in the real-world.

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In a brief update today from the team, a few new renders of the aircraft were shared along with some details about the future of Accu-Sim – the technology behind A2A Simulation products. Starting their post by saying that “2020 is shaping up to be a remarkable year for flight simmers” and that having multiple technologically advanced simulators is a great thing for the future.

Using the latest generation of Accu-Sim, the Aerostar 600 will be a truly dynamic and living machine. This new technology is being made for Prepar3D v4, v5 and also the upcoming Microsoft Flight Simulator. However, A2A Simulations did say that because Accu-Sim v4 and the new sim are still in development, it’s too early to know how long it will take to complete the first project; which will be the Aerostar 600.

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As for the future, A2A Simulations has said that they simply won’t be “porting” aircraft over. That’s not their style and as always, want to build quality aircraft that push their teams to the limits to create realistic aircraft. Over the past year, the team has been building and developing new technologies, which they intend to bring into their next-generation of products. Scott Gimple of A2A Simulations added the following:

“Double-blind tests have been conducted between pilots trained exclusively on the real aircraft compared to pilots trained mostly using Accu-Sim and the difference between these groups is indistinguishable. This is well beyond what the existing simulators we’ve tested are capable of. This is why we accepted the call from the US military. The need was just so obvious,”

Lewis Bloomfield from the team also added:

“A2A has always believed that when things are real, it’s easier. Just flying an Accu-Sim aircraft for fun turns you into a better pilot because you are experiencing many things indistinguishable from reality. Experiencing real physics and sound is so fun you don’t even realize you are learning.”

A2A Simulations are certainly excited about the new simulator and we can’t wait to see what they bring to the table.

You can read all about other third-party developers working on products in our developer round-up.

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Microsoft Flight Simulator July 23rd Dev. Update

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The team behind Microsoft Flight Simulator has taken to the official website to post yet another development update of the upcoming simulator set to launch August 18th. Per usual, the team has shared their favorite screenshots and videos from the simulator, but also some important information regarding the Closed Beta and a new Partnership Series.

Closed Beta

The Closed Beta is set to launch next week, July 30th. The team has now started preparing Closed Beta for release next week and will soon be posting full build notes with the build release.

New invitations for the Closed Beta have also been sent out today to new users. The developer mentions that the users that will receive invites between today and July 30th, will be given access to the Closed Beta Preview build.

Partnership Series Update

Today the team has released a teaser for their upcoming partnership series. The next flight simulator giant to join forces with the Microsoft Flight Simulator will be VATSIM.

If you would like to view more details on the Partnership Series, FSElite has tackled the subject in an earlier post that can be viewed here.

A video was also posted by VATSIM, teasing the upcoming collaboration and mentioning that it will be available on August 18th to use with the simulator.

Feedback Snapshot

This week a new feedback snapshot has emerged as always, with more information on current issues, what’s to come next and the most addressed questions from the community.

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Weekly Media

Every week, few lucky folks get to showcase their Microsoft Flight Simulator screenshot skills. The screenshots represent the current build of the simulator with all current features. If you would like to have your screenshot showcased, make sure you submit it to the Microsoft Flight Simulator team early.

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VATSIM Compatible with Microsoft Flight Simulator on Release Day

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In an exciting announcement made by VATSIM today, it is confirmed that VATSIM will be compatible with the new Microsoft Flight Simulator on day one once the new simulator releases on Tuesday, August 18th 2020.

Matthew Bartels from VATSIM said that today is a big day for VATSIM. Alongside the reveal that the online network will be ready for the new sim on day one, the team also shared it’s first  look of the new branding.

“As we celebrate the next generation of Flight Simulation with Microsoft, we’re announcing the start of VATSIM’s next chapter with a fresh new look. Over the next few weeks, we will be announcing some amazing updates to our community that will really drive the meaning of our new tagline, “Aviate. Educate. Communicate.””

You can read more here.

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Pacific Island Simulations Announces Cleveland Intl Airport (KCLE) for P3D and MSFS

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Scenery developer Pacific Island Simulations has announced that they are working on Cleveland Intl Airport (KCLE) for Prepar3D and Microsoft Flight Simulator. Speaking on a Facebook post, they said that they are looking forward to developing for these new simulators. Alongside the news, Pacific Island Simulations also shared a handful of images of the Prepar3D v5 version of the airport.

Alongside the previews, the team shared the news that all PacSim products will eventually be transferred to the new Microsoft Flight Simulator. They have access to the alpha and closed beta builds, alongside the SDK to be able to develop products for the new simulator.

No time frames were mentioned for a release.

Cleveland International Airport (KCLE) has numerous connections within the United States to major hubs such as Denver, Chicago, New York, and beyond.

Finally, PacSim said that numerous airports have been updated to Prepar3D v5, but stopped short of confirming which ones.

We have added Pacific Island Simulations to our growing list of confirmed third party developers who are working on Microsoft Flight Simulator content. You can read that here.

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Flightbeam, Aeroplane Heaven and More Confirm Microsoft Flight Simulator Development

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Alongside the likes of Orbx, Gaya Simulations and others, new developers have today confirmed that they are working on products for the new Microsoft Flight Simulator.

First up is Flightbeam Studios, who is also celebrating their 10th birthday. 10 years ago, Flightbeam began creating San Francisco (Legacy), but today they are confirming they are officially developing for the new Microsoft simulator. In the Facebook post, they said the development has been “in full swing for some time” and added that they “belive this is the next-generation platform and will be for the foreseeable future.” Some highly encouraging words there from one of the leading scenery developers.

A partner of Flightbeam, iBlueYonder, announced that they too will be developing for the new simulator. The announcement, made a few days ago, was kept short and sweet but again another developer to add to the growing list of confirmed devs supporting the platform.

Finally, aircraft developer Aeroplane Heaven also has commented on the new simulator. Whilst they are unable to talk about which products, aircraft and anything else related, they wanted to let the community know they too are excited to be developing for the platform and the “amazing new world.”

In an email seen by FSElite, it has also been confirmed that developers are now able to confirm that they are working on projects, just that they are unable to show anything off at this time. However, their NDA remains in effect other than detailing what is already in the public domain. With that in mind, we should see other developers confirm their plans. Very soon, we’ll round up all the details into a single place.

Developers seem excited for the new platform and we are excited to see what they have to bring to the table. Stay tuned to FSElite for more information.

Have you seen the confirmed aircraft list or even the confirmed hand-crafted airport list?

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