HiFi Simulations have released a new hotfix which improves the max upper visibility rendering for Active Sky 16 for Prepar3d, as well as other fixes and updates for all current weather engines. This includes Active Sky 16 and Active Sky Next for both FSX and Prepar3d.
The team have also fixed high CPU utilisation when you disable wake turbulence and other minor things.
You can read out full review on Active Sky 16 and Cloud Art here.
The full list of changes is here:
Changelog for AS16 for P3D/FSX Hotfix 021517
– P3D Experimental upper visibility depiction handling change via previous HotFix made permanent
– Fixed issue where CPU usage would climb and app may eventually crash if Wake Turbulence Strength setting was set to zero (disabled)
(Experimental upper visibility depiction handling change with Volfog on (P3D), attempts to increase apparent visibility while still masking cloud draw distance using typical “masking” upper max visibility settings of approximately 80 miles)
Changelog for ASN for P3D/FSX Hotfix 021517
– Fixed CPU usage increase issue when Wake Turbulence Strength option was set to zero (disabled)
– Fixed issue where custom/manual weather would not export into current_wx_snapshot.txt file
You can download from the HiFi Simulation’s downloads page.