Digital Design have released their long awaited Leipzig scenery. This scenery comes as a welcome replacement to Aerosoft’s slowly dating scenery. Once again it seems that the developers behind the brilliant Salzburg scenery have brought us another wonderful product. The scenery looks stunning judging by the screenshots alone.
The product includes a variety of great features including detailed objects and vehicles as well as photorealistic buildings, custom runways and more. The scenery is currently only available for P3D and FSX. However all the sceneries that have been produced for P3D and FSX by Digital Design have also appeared in XPlane not much later on. So make sure you keep your eyes peeled for that.
If you wish to purchase this scenery you can pick it up for the price of EUR 25.20. A reasonable price for an excellent scenery. You can purchase it from SimMarket.
Detailed airport objects and vehicles
Photorealistic textures on the airport buildings
Custom textured taxiways, runways and apron
Highly realistic night time effects with custom 3D runway and taxilights
Custom reflection map. Reflection map is used for setting what should be seen in window reflection
Jo Erlend is back with another scenery for Norway and this time we’re being treated to Trondheim airport. The international airport in Værnes which is served by Scandinavian Airlines and Norwegian has been growing in popularity in recent years. Soon to be published by Aerosoft, we will have a detailed rendition within our sims. The feature list is bold and will bring a lot to the sim.
It will have detailed modelling of the airport (and interior) and terminal, photo-real ground textures and even custom terrain including taxiway bridges etc. SODE will be used heavily too for the visual guidance system, animated windsock, hanger doors and even animated passengers!
There’s loads to check out and you can see the level of detail in the shots below. You can find 40+ more screenshots over on the Aerosoft forums. As soon as this is out, we’ll let you know!
– Fully compatible with FSX(SP2 or ACC) / FSX SE / P3Dv3.
– Includes a highly accurate recreation of Trondheim Airport, Værnes.
– Highly detailed models of airport terminal and buildings.
– Photo-realistic building and ground textures.
– Densely placed ground equipment and service vehicles.
– Highly detailed custom terrain model with taxiway bridges over roads and railroad.
– Terminal interior included.
– Photo-real scenery covering airport and vicinity.
– Landmark buildings and bridges in the vicinity of the airport included.
– Seasonal textures included.
– Winter ground model with highly realistic ice and snow effect.
– Custom runway and approach light effects.
– Highly realistic night time effects.
– Vicinity animations. (Train and custom road traffic.)
– Animated service vehicle traffic.
– Visual Guidance Docking System included. (SODE required in P3Dv3)
– Animated jetways. (SODE)
– Animated passenger boarding at jetways. (SODE)
– Deice service available during winter season. (SODE)
– Animated Hangars doors. (SODE)
– Custom animated windsock. (SODE)
– Embedded runway guard lights. (SODE)
– SODE features can be disabled with included scenery Configuration Tool.
– Scenery Configuration Tool included to optimize performance on a wide range of systems.
– Different texture resolution sets included to optimize performance.
Latinwings have shown off some new renders of their upcoming Santiago De Compostela Airport (LEST), which is stated to be “coming soon” for FSX, P3D and X-Plane.
You can see work on the terminal buildings and jetways is coming along nicely, with texture work yet to come. The modelling work seems excellent from first looks and we’re excited to see what gets produced in the near future.
When we have more details, we’ll be sure to let you know.
Orbx is hard at work on updating their existing sceneries. A few days ago they shared some previews of the upcoming service pack 4 for FTX Scotland. The update will add over 60 new points of interests in the area. Furthermore they have enhanced some Scottish Islands with reworked land class and geopositioning of building. Also fixed was the monster of Loch Ness…
Developer I.D.S. Development Studios have issued an update for KSMF, Sacramento. The update is mainly focussed on performance. According to tests that were run amongst a few selected customers, as well as tests they have ran themselves, the results are very positive regarding FPS and VAS. The updated installers are currently being prepared and it shouldn’t take too long before they are out.
Grass removed due to invisible blending with grass texture on airport
Aerosoft are back again today with some new shots of their upcoming A330 for FSX and P3D.
Today, we’ve been shown some of the night lighting for the cabin in external view. Work is still to be completed on the lighting for the passenger windows, but as you can see, the galley sections are coming along nicely.
We won’t have any updates next week as the developer is working on some other stuff for the time being.
A couple of weeks ago, we informed you guys of an upcoming update to Madeira to reflect the real-world changes taking place. For example, the airport is now called Funchal Cristiano Ronaldo Airport and as such signage has changed throughout the airport. To ensure the airport is as accurate as possible, MK-Studios have updated it.
Further changes to version 1.03 is AFCAD changes, new taxiway markings and the slope wall resolution has also been adjusted.
You can download the update now from Aerosoft or your store of purchase.
Full change list below. If you’re unsure, read our review (bare in mind it was based on version 1.01). ALSO, you can win a free copy by entering here.
Change Log – version 1.03
AFCAD adjustments (FSX and P3D)
Papi lights appear as square from fare (FSX)
3D grass added (FSX)
Taxiway centerline lights fixed (FSX)
New taxiway markings added to match current airport state (FSX and P3D)
Airport name changed (Funchal Cristiano Ronaldo Airport)
New airport logo added (FSX and P3D)
Porto Santo windmils added
Slope wall resolution adjusted (FSX and P3D)
Runway lights red type added at runway endings (FSX and P3D)
Since the release of the widebody series of Black Box Simulations Widebody series, the team have been working on creating the next update for their A320 series of aircraft. The Airbus Xtreme Prologue update has been “progressing well” based on feedback from other users and pilots. The team took a few quick previews of the A320 virtual cockpit from Prepar3d v3. The textures are “totally new” and the modelling has been “refined”.
“Moving along with speed”
Black Box Simulations have asked that nobody asks for a release date as it’s unknown, but they are moving along as quickly as possible. For now, check out the previews of the circuit board and a few other features of the new virtual cockpit.
If you can’t wait, then why not check out what we thought of their widebody series. Or perhaps check out their latest GA release.
The team behind Turin recently announced that Ancona Falconara Airport would soon be sat in our sim world ready to fly to. As promised RFSceneryBuilding have released the product for FSX, FSX: SE and P3D (version 2 to 3.4).
The airport itself serves the Marche region found in central Italy and is home to various architectural sites and people. Although not massive in size, several airlines such as Ryanair, Alitalia and Lufthansa operate their on a regular basis.
The scenery itself features custom buildings, vehicles and runway lighting. Also included are glass effect, lots of landclass, dynamic reflection glass (P3D v3) and also automatic season variation! It’s fully compatible with FTX Global, FTX Trees and also Taburet-Italy 10M Mesh.
I’ve left the full feature list below, but if you’re keen, head over to FlightSimStore right now to download and buy for EUR€16,49.