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Developer Month

Stories from Developer Month 2017

Developer Month: Soarfly Concepts Interview

soafly-concepts

Welcome to the FSElite Developer Month. Our theme this year is about delivering for the community and part of that is delivering great content to you all. As part of our commitment to you all, we’re pleased to announced Developer Month – a month themed solely around celebrating our great development community. Over the course of March, you’ll be treated to some behind the scene looks at some of our favourite developers, stories from the FSElite team, exclusive interviews and more.

Soarfly Concepts are a relatively unknown developer who has worked on various projects in the past. Developer Month isn’t just about those developers who are regarded as ‘popular’, but also to highlight the hardwork of the smaller ones who are very much part of the community.

Read our interview from Mark Piccolo from the developer who gives you some great insight into both a freeware and payware model!

Tell us a little about yourselves and how you got started?

Well Soarfly Concepts started out just me, creating my own little additions to airports, I added a few things to Avsim Library and eventually I added a team member and over time started taking scenery requests.

Me and Dan have been using Flight Simulator since the early 90s. The very first scenery released by Soarfly Concepts was a fictional airport, the Thames Estuary Concept. We don’t sell payware for a source of income it’s simply there as a method of support so we can buy things like higher def ground images and design tools. Not a lot of people know this but we also offer a free service to other devs like making installers, models and beta testing.

What made you decide you wanted to develop for Flight Simulator and why?

I have always been a massive aviation enthusiast and the idea of making my own airports in flight sim was just too good to pass up. I discovered ADE by Scruffy Duck and learnt how to make 3d models.

 
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Developer Month: My Love for FSFX Packages Chase Plane

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Welcome to the FSElite Developer Month. Our theme this year is about delivering for the community and part of that is delivering great content to you all. As part of our commitment to you all, we're pleased to announced Developer Month - a month themed solely around celebrating our great development community. Over the course of March, you'll be treated
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Developer Month: Matt Davies of projectFLY Interview

projectfly_matt-davies
Welcome to the FSElite Developer Month. Our theme this year is about delivering for the community and part of that is delivering great content to you all. As part of our commitment to you all, we're pleased to announced Developer Month - a month themed solely around celebrating our great development community. Over the course of March, you'll be treated
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Developer Month: Airline2Sim Interview

AIRLINE2SIM_fselite_developer

Welcome to the FSElite Developer Month. Our theme this year is about delivering for the community and part of that is delivering great content to you all. As part of our commitment to you all, we’re pleased to announced Developer Month – a month themed solely around celebrating our great development community. Over the course of March, you’ll be treated to some behind the scene looks at some of our favourite developers, stories from the FSElite team, exclusive interviews and more.

As we continue our Developer Month, we’re joined by Ben from Airline2Sim. As he’s wrapping up on his PMDG 777 Cadet Program, Ben talks us though the development process and what he does in his spare time. Want to know how Ben finds his pilots to take you on the journey? Then read below.

Before I leave you with Ben, make sure you read our review on Airline2Sim’s PMDG 777 Cadet Program.

Tell us a little about yourselves and how you got started?
My regular job is radio broadcasting and a few years back I found myself ‘between’ jobs. Worried about how long this ‘holiday’ was going to last, I looked at what else I could do. Whilst spending some time playing around with the simulator one day, I was struggling to fly the Majestic Q400. The eureka moment of creating tutorials was born, but I knew if we were going to do it properly we’d need a real life Q400 pilot. We found Josh who was flying at the time for a large Q400 operator in the U.K. and the rest is history!

 
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Developer Month: FSFX Packages Interview

fsfx_fselite_developer-month-STORY
Welcome to the FSElite Developer Month. Our theme this year is about delivering for the community and part of that is delivering great content to you all. As part of our commitment to you all, we're pleased to announced Developer Month - a month themed solely around celebrating our great development community. Over the course of March, you'll be treated
Read More

Developer Month: A Summary From This Week

Week-2-Summary1
This week on Developer Month we had some great articles with them some great people from the community. We have even more coming next month which I am sure many will enjoy with some big guests. You can find all of our developer articles through this link. Interview with Aerosoft's Mathijs Kok We kicked off the week in style with
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Developer Month: iBlueYonder – Interview

Iblueyonder_bill-womack
Welcome to the FSElite Developer Month. Our theme this year is about delivering for the community and part of that is delivering great content to you all. As part of our commitment to you all, we're pleased to announced Developer Month - a month themed solely around celebrating our great development community. Over the course of March, you'll be treated
Read More