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Nicholas Hesler

Ultimate Ground Crew X: The FSElite First Look

FS2Crew is widely known for their virtual copilots, and now we have a virtual ground crew from them as well. Ultimate Ground Crew X has been in development for many years, and now we are finally able to get our own first look at the product. Let’s dive right in and see what Ultimate Ground Crew X has to offer.

Ultimate Ground Crew X, or UGCX for short, is a new ground crew utility that offers a number of services for your aircraft. First thing we are going to check out is the options the are within the UGCX menus.

UGCX mainly uses the native P3D style of menus for selecting which service you wish to use. Selecting the options button will bring up more options to customize your experience with UGCX. You are able to choose from 4 languages which is something FS2Crew is really proud of. Within the aircraft profile settings, there are many different options to customize. Switching the tug used for that aircraft, switching between voice and menu control, how far the marsaller is from the plane, and so much more is available in this menu. The options also let you customize the location of the wheels on the aircraft so UGCX has a better understanding of how to properly push the aircraft. Other options available are airport chart viewer, audio options, reload scenery data, and display the current settings.

Moving on to the hand signals and marshalling. Just like you would expect, a ramp agent will marshall you into the gate of choice, telling you when the correct position to stop is. A follow me car can also be requested to guide you to the gate. With the hand signals, these include engine starts, disconnecting GPU, removing wheel chocks, and more. These same commands can also be done with an intercom system.

Jumping over to the towing feature. This will allow you to reposition your aircraft to any parking position without having to start your engines. UGCX will automatically plot the shortest route from your position to the parking of your choice.

UGCX also features an emergency services option. This will spawn an airport fire and rescue vehicle which will come up to your aircraft and spray it with foam.

Last but not least: the pushback feature. When selecting the pushback, you are greeted with two options: design a custom pushback, or let UGCX design the pushback for you. For custom pushbacks, an airport map is opened which allows you to plot out your pushback. Its as simple as right clicking to make nodes. Once you have created a route and selected a pushback point, you can save the route and activate it. Wing walkers follow the wingtips just like they would in real life. 

Voice controls can be used instead of the menu controls.

We hope you guys have enjoyed this first look. More is coming in the future.

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FlyTampa Las Vegas: The FSElite Review

FLYTAMPA Vegas
8.5
First announced back in January of 2017, FlyTampa has finally brought Las Vegas McCarran Airport to the sim world, and the strip along with it. McCarran International Airport is the main airport for Las Vegas, just a few short miles away from the strip. First opened in 1942, with the first commercial flight operated from the airport in 1948, the
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FSDreamTeam – GSX Update feat. PBR: The FSElite First Look

Today, we are getting an early look at the newest update for FSDreamTeams GSX. This brings the addition of PBR, as well as new animations for the characters, new fuel truck, and a new push back vehicle that actually lifts the aircraft’s nose off the ground.

Produced By: Nick Hesler/NickFlightX

The new update will be released by FSDreamTeam free of charge for all GSX users. Some features (such as the new fuel truck) are exclusive to GSX Level 2 users (which will be free update, too)

For more video content, be sure to subscribe to the FSElite YouTube channel.

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