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Luis Cortez

Orbx First Look: San Diego International Airport (KSAN)

Orbx’s John Lovell posted late Thursday evening the first look at the astonishing class bravo airport from Matteo Veneziani. The screenshots were taken in P3D V3.2.

Matteo delivers the expected intricate detail we’ve come to know and love from Orbx. All of downtown San Diego appears to be featured including: Petco Park, the waterfront convention center, Balboa Park and Coronado Island. Although it is difficult to tell through the screenshots, knowing Orbx it would be safe to assume that San Diego Naval Supply Center will be modeled as well for the Navy Jocks.

Judging by the level of detail in the first look, we can expect that our 737’s and A320’s will be making a lot more trips to the military town fairly soon.

San Diego International Airport is located in the Southwestern United States and borders Mexico to the south. The airport is host to over 20 airlines, 3 cargo carriers, and a fixed based operator for general aviation traffic. In 2015, the airport connected over 20 million passengers.

The Rise of Corporate Aviation

For years, the presence of general aviation within the flight simulation community has stood the test of time. Not always have the heavy metal airliners been everybody’s fancy. Though they may occupy the majority of traffic (at least from what I’ve noticed over the years), right behind them is the twin Cessna pilot in command.

Flight 1 Beechcraft King Air 200 with G1000 Avionics Suite

Today, developers and our computers alike are taking us further to satisfy our aesthetic appeal. Never would I have imagined the quality or joy I get from performing the RNAV 31L approach into Orbx’s Palm Springs airport using the PMDG 737 twelve years ago when I first started with flight simulator. Eventually, I would grow a bit tired of always flying the same scheduled routes using the same airplane. The excitement was slowly deteriorating. Maybe I’m not the only one who has experienced the loss of interest in our hobby, only to get the craving again just a few weeks later.

I seem to underestimate the actual number of flight simulator users out there. I’m sure, like me, there are a large number of individuals who try to make the simulation as real as possible. To me, that means: realistic fuel loading at the gate before pushback, following flows and checklists, the ability to share the same flight deck as my friend who lives across the country, and to load my aircraft in the last panel state I left it in at the airport I previously landed at. With advancements of our simulators (FSX: SE, P3D, XP10/11), developers are making my wishes come true. Slowly, but surely.

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