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Jonathan Clayton

ToLiss Announces A321 for X-Plane 11

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In a surprise Facebook post, developer ToLiss has announced that they are bringing the A321 to X-Plane 11.

Announcing that the plane has just entered the pre-release beta phase, the developer said the plane is coming in early 2020. Following the announcement, we spoke to a member of the development team who provided FSElite with additional information. They confirmed that the aircraft will come with both IAE and CFM engines, along with sharklets, fences and SATCOM varients. It was also confirmed that the NEO, LR and XLR variations are on the roadmap but no timeframe at this stage.

We were also given some additional screenshots of the aircraft from the simulator.

While details in the post are scarce, the fact that the plane is already in a pre-release beta phase indicates development on this project has been ongoing for a while. Following the success of their A319, the 321 promises to be another great addition to the X-Plane hangar.

We will continue to bring you details as they emerge over the coming weeks.

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Microsoft Feature Discovery Episode Four: Cockpits

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Microsoft has released its latest Feature Discover Series update and this time it focused on the cockpit and the visuals, sounds and camera movements that come with it. Hosted by Martial Bossard, Lead Software Engineer at Asobo, the video shows off beautiful visuals in some of the cockpits that we can look forward to. Brossard highlights features including highly detailed
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Valerio Catullo Airport Announced For X-Plane 11

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Developer JustAsia has announced Valerio Catullo Airport (LIPX) for X-Plane 11. In a post on their Facebook page, the developer promises the Italian airport will be ‘fully recreated to represent the real-life airport’. Pilots can expect high quality ground poly (ZL21), 2K PBR textures, ground markings and ground clutter, and accurate object placement. Valerio Catullo (also known as Verona Villafranca
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Colimata Details Upcoming 1.10 Update

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In a post on their forum, developer Colimata has detailed some of what will be included in their upcoming 1.10 update on their Concorde. With an estimated release ‘around Black Friday’ (November 29th), the update will feature some additional working needles and dials on the engineering panel, including reversers, GPU bleed air system, and the fuel needles. The post also
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Texas Simulations Announces KDFW for FSX, P3D and X-Plane

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Aptly named developer Texas Simulations has announced Dallas/Fort Worth International Airport for FSX, P3D and X-Plane. A post on the Avsim forum, while short on details, says that the upcoming software will be a low-cost, updated alternative to both FSDreamTeam (FSX/P3D) and Aerosoft (X-Plane) scenery. Work has begun on both terminal B and D and more screenshots will be posted
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Sky Simulations Updates MD-11 for FSX and P3D

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Developer Sky Simulations has updated their P3D/FSX-compatible MD-11 to version 2.2.

The significant update adds PBR textures to the aircraft, a reworked FMC that now includes vertical navigation, as well as an aircraft manager, among other additions and fixes.

Included with the addition of vertical navigation, the developer has reworked the MCP, including improved knobs for better handling.

The aircraft, available for P3D V2, 3, and 4, FSX and FSX Steam Edition, includes both the passenger and freighter variant, with both the GE CF6-80 and PW 4460 engines.

The MD-11 aircraft is primarily used for freight service around the world, with 121 of the aircraft currently in service. The final scheduled MD-11 passenger flight was a Finnair flight from Montreal to Amsterdam on October 26, 2014.

The aircraft can be purchased via SimMarket or JustFlight for EUR 41.99

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Audio For VATSIM Launches

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Flipping the switch earlier than expected, VATSIM has announced that Audio For VATSIM is now active. Featuring an all-new modern audio codec, the transition now allows for vastly improved audio quality on the online air traffic control network. A post on the VATSIM website says connection restrictions have been removed and Audio For VATSIM is available for everyone. The post
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Laminar Update Gives A Look At The Future Of X-Plane

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In a post on the X-Plane Developer Blog, X-Plane Software Engineer Ben Supnik gave a look at some of the updates due for the simulator. Speaking about the latest beta release, 11.40, Supnik says this is a “physics release.” All of the changes in this release focus on physics and this update is a departure from the normal release method
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FlyTampa Releases Heraklion For X-Plane

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Scenery developer FlyTampa has released Heraklion International Airport (LGIR) for X-Plane 11. Based on the island of Crete in Greece, the airport is located just outside the city of Heraklion and is the primary airport on the island, and the second-busiest in Greece (next to Athens International). Serving a variety of airlines, the airport sees mostly seasonal flights, serving over
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JustSim Linz Airport Updated For P3Dv4.4

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Developer JustSim has updated their P3D version of Linz Airport (LOWL) to version 2.0. Notable changes include the addition of PBR-based materials compatible with P3D version 4.4 and above. The update also includes changes to ground polygon textures, the addition of SODE animated wind socks, and modified AFCAD files. Located near Linz, the third-largest city in Austria, the airport is
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