David Waldron

Freeware Hong Kong (VHHH) Released for X-Plane 11.30

VHHH2.jpg.9bf766bac6c19e936acfbb63471be0fc forums user Tod has just recently released his freeware VHHH (Hong Kong Chek Lap Kok) scenery for X-Plane 11. Included in this scenery is accurate modeling of the airport itself, alongside multiple Hong Kong landmarks like the Lantau Big Buddha, Hong Kong – Zhuhai – Macau Bridge, Bank of China, Central Plaza, Jardine House, Convention and Exhibition Center, and many many more. While the scenery is available for free, it offers many details usually reserved for payware options, like a modeled terminal interior, and extensive modeling of the surrounding scenery.

Features of the scenery include pre-generated Ortho tiles available to download to blend with the airport, reflective apron surfaces, baked shader textures, PBR textures, and HD textures. Version 2.1.0 of this scenery is available for download from the forums here, though do note that the scenery requires several freeware libraries in order to function properly, which must be downloaded and installed separately, which will take up a considerable amount of space if you do not have them pre-installed.

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Foxtrot Oscar Simulation Designs Provides 2019 Update

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Foxtrot Oscar Simulation Designs has put out an update on their Facebook page detailing the status of their in-development Hawker Hunter. They shared that they are currently in the process of rebuilding the entire systems code from the ground up, due to having access to better and more accurate flight manuals. Additionally, they are now working on an EFM for
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X-Plane 11.30 Default Airport Update Teased

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Laminar Research has recently previewed some of the upcoming updates to default scenery coming with X-Plane 11.30, courtesy of artists over at the X-Plane Gateway. The new airports make heavy use of X-Plane's new scenery resources which are constantly being produced and updated. This update includes over one thousand three hundred airports with new or overall improved 3D scenery and
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Vertx Diamond DA-62 Released

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After many previews and teasers, the Vertxsim Diamond DA-62 has been released for Prepar3D v4. This add-on is a detailed simulation of the Diamond DA-62, a modern twin-engined GA aircraft based heavily on the older DA-42. Featuring carbon composite construction, powerful diesel engines, and a futuristic design, the DA-62 is one of the most modern aircraft to have been modelled in
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Reality Expansion Pack v3.5.9 Released

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Simcoders has just released version 3.5.9 of their Reality Expansion Pack (REP) add-on for X-Plane 11. This update to REP mainly includes improvements for the Simcoders/JRollon SF.260 light military trainer addon for X-Plane, such as RealityXP GTN650 Support, a printable short checklist, and right/left seat view switching in the cockpit. These improvements and more can be downloaded in the update
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FSElite First Look: Vertx DA-62


Sean Moloney, best known for his work at RealAir, has recently returned to the flight sim world after a prolonged absence. With him, he brings a new development studio, a new product line, but most importantly, a new plane, the Vertx DA-62. From the ashes of RealAir comes Sean’s talent roaring back into life. Today, we’re taking a first look into exactly what Vertx have been up to and what you can soon expect in your simulator. But first, a little history about the DA-62.

Note: The Vertx DA-62 is currently in pre-release beta. This is a first look article made to deliver my impressions of the pre-release version of the plane. Features are subject to change.

The DA-62 is a twin-engine GA aircraft produced by Diamond Aircraft, capable of seating between 5-7 people based on configuration. Having only taken its first flight as a prototype back in 2012, the DA-62 is a modern airplane through and through, sporting advanced and efficient diesel engines, as well a modern carbon fiber fuselage and wing construction, and a well-appointed cockpit fitted with state of the art G1000 avionics (later models come equipped with the G1000NXi suite) as well as modern amenities such as push-button engine start and automatic ECU test. An end result is a plane that is as modern as it is easy to fly, and as luxurious as it is capable. Truly a well-rounded workhorse.


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Skyline Simulations Releasing KCVG July 4th

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Skyline simulations, previously known by the name Icarus Simulations, has announced that their Cincinnati/Northern Kentucky International Airport for X-Plane 11 will be releasing on July 4th, 2018. This airport will feature high resolution texturing, custom Autogates made with assistance from Short Final Design, A full WT3 network made by Captain K-Man, and plenty of ground clutter/extra detailing, along with the usual
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BDOAviation Kansai International Released

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BDOAviation, known for their Indonesian airports, have just released Osaka Kansai International Airport for FSX and P3D v3 (v4 support will be coming very shortly.) For those looking to add to their collection of airports in Asia, this is great news, as Kansai International is an international hub for All Nippon Airways, Japan Airlines, and Nippon Cargo. Additionally, it serves
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AirFoilLabs King Air 350i New Previews and Project Status Update Released

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AirFoilLabs, well known for their acclaimed C172 addon for X-Plane, has released more previews of their current project, the Beechcraft King Air 350/350i package for X-Plane. After a hiatus of new information on the project, AirFoilLabs has also given us a new insight into how the aircraft is progressing! The first part of their update details the current status of
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