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Calum Martin

Website Admin. I have been an avid fan of Flight Sim since the release of '2000 and have been developing my love for aviation ever since. Currently working for a UK airline, I have the knowledge and experience to really deliver an excellent aviation community. Although no real life flying experience, I have a good understanding and always learning more and more.
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Ultimate Realism Pack 1.1 Preview

Predrag has been working hard on improving his Ultimate Realism Pack to new heights. You can see in this trailer that the improvements to the sim are outstanding!

Make sure you watch it, as once it’s released, we’ll let you know how you can make your sim look this good!

EXCLUSIVE Screenshots of Turbulent Design’s MBS International Airport

Turbulent Designs were kind enough to send us some exclusive screenshots of their upcoming Russ White scenery, MBS International Airport (KMBS).

Detailed in this post, you can expect LOADS of features with this airport and as you can see, the interior part of this airport looks absolutely stunning! We cannot wait to get our hands on this beauty and as soon as we do, we’ll let you know what we think.

You can see some more shots over on their forums as well!

Turbulent Designs’ MBS International Airport Now In Beta

The team over at Turbulent Designs have been working with Russ White extremely hard on their latest scenery MBS International Airport (KMBS). It has felt like ages since we’ve last heard an update from the team, but just now, they announced that the product is in beta and release is “imminent”.

Some of the features of the airport include interior terminal building modelling, fully integrated hangers with operating doors, custom housing and buildings sprawl around the area and is fully compatible with Orbx and Mega Scenery Earth products. As expected, the taxiway details are all in glorious HD and there will be plenty of clutter both land and airside. There will be plenty of use of their “RealFlora” vegetation and custom trees throughout as well! I’ve put the full feature list below, but be sure to check out the screenshots from the testers to whet your thirst for this great looking scenery.

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Orbx FTX Innsbruck for Aerofly FS2 Revealed

We’ve known that Orbx have been working with Aerofly FS2 developers IPACs for a little while now and today, we’ve got a full preview of one of the first airports developed specifically for the 64-bit sim. Innsbruck is known for its beautiful terrain, vast amounts of housing and trees as well as a great transport system. As a result, it’s a dream place to fly for VFR. Since the release of FTX Innsbruck for FSX/P3D a few weeks ago, we’ve been really enjoying it. Now thanks to the in-game engine of Aerofly, Innsbruck has never looked so good on a PC.

“A new era”

Jarrad himself introduced the scenery and provided a HUGE number of screenshots justifying why he described this as a “new era” for flight sim.

Some of the key details of the scenery include the use of a sloped runway, accurate crash detection, new lighting, and outstanding performance. With the sim being built on new technology, VAS, stutters and frame rates aren’t something to worry about. Of course, those who love VFR flying will be pleased to know that the sim has been built with virtual reality in mind, so this will look and feel like you’re really there.

It will be fully previewed at the upcoming Flightsimcon event in June (we’ll be there) and will be released on June 15th. Those who already own the amazing scenery for FSX/P3D will be entitled to a lovely 40% discount through FTX Central 3 / Orbx Direct. Full price will be AUD$39.95 (€27, US$30, £23 approx.) or AUD$24 (€17, US$18, £14 approx.) at the discounted price.

The full feature list is as follows:

– Innsbruck Airport recreated in full HD detail
– Full 2500 square km coverage area
– Sloped runway! A key feature of AF FS2
– Ultra-crisp terrain textures. Defined mountains, roads and rivers all the way to the horizon, no more blurries.
– Incredible performance on even mid-range systems – far superior to FSX/P3D
– Amazing Virtual Reality integration: optimised for performance and smoothness, best-in-class.
– Full animation support: Moving PeopleFlow, vehicles and trains
– Complete autogen system – a major new feature previously unseen in AeroFly FS, expertly designed by the team at IPACS.
– Volumetric grass
– Crisp and accurate shadow engine
– Dozens of landmarks, POI and features, including two heliports.
– Stunning atmospheric engine perfectly suited to VFR flying.

NVIDIA Drivers 381.89 – Community Agrees it Appears to Fix VAS Leak

We’ve kept a close eye on recent NVIDIA drivers lately, especially after some fixes and posts from Lockheed Martin regarding leaks from some more recent drivers. Thankfully, the community are reporting that the latest drivers 381.89 are working extremely well for most users after testing.

Mike Moskovich on Facebook also described it as a “376.33 driver replacement”.  Another user of the social media site, Leon van Dijk, posted a screenshot of VAS usage whilst flying from FlyTampa’s AMS to FSDT’s JFK with the PMDG 747 and ASN and it shows that there was no leakage of VAS using the new drivers.

 

Afonso Vale has also posted his feedback regarding the new drivers, again showing no VAS leak.

I’ve personally just downloaded the new drivers and will spend the weekend testing. Fingers crossed this is a good fix for users using new drivers in the future. We’ll be sure to keep an eye on the situation and report back.

You can download the latest drivers from NVIDIA’s website.

Immersive Audio – MJC8 Q400 Cockpit Sound Immersion: The FSElite Review

Developer
Immersive Audio
Publisher
SimMarket
Price
10.70euro (+VAT)
Version
1.00
Provided by
Immersive Audio
We want to ensure that you make the most informed decision you can. We will always put the Simmer First as per our Community Charter. When reading, please use of Review Guidelines to help you understand how we review products.

Immersive Audio has done it again. They have taken an incredible aircraft with already accurate sounds and brought them to the next level of realism. This time it’s been done with the Dash8 Q400. With the new sounds Immersive Audio has received some extensive feedback from real pilots of the Q400 to ensure the best experience in the cockpit of this great aircraft.

The new sounds include:

  •         Authentic engine sounds
  •         New N1 (turbine) sound with correct pitch
  •         New switches
  •         Authentic levers
  •         High quality GPWS callouts
  •         New TCAS
  •         Authentic warning sounds
  •         New ground roll noise with authentic controls rattle
  •         New authentic cockpit/nose gear wind noise
  •         Authentic avionics, packs, external APU, Chime, GPU unit, wipers, stick shaker

The initial setup is very easy. Make sure you backup the original sounds and then paste the new ones into the root folder. While this is easy to do, it would be nice if the setup application could do it for you allowing an option to revert back to the original sounds if needed. After you have completed that you are ready to fly!

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New FTX Global North & South America Freeware Available

Not only are Orbx excellent at producing high quality add-ons for people to buy, but they also produce a wealth of high quality freeware for the community as a thank you for buying their products. Their biggest source of freeware come from their excellent FTX Global freeware pack. Today, both North and South America have been updated with a wealth of new airports. Created by various developers including Chris Britton, Larry Isenor and Neil Hill, you’ll be able to explore airports including Cavern City (KCNM), Garcon Field (24FL) and Dinsmore (CKX5). Obviously these are typically lesser known areas of the world, but considering they are free, they may be worth downloading anyway!

The full list is below. You can download them through FTX Central V3 or via Orbx Direct.

Chris Britton
24FL, Garcon Field, Milton, FL
41A, Reeves, Tallasse, AL
FL17, Ruckel, Niceville, FL
KNZX, Harold Nolf, Harold Nolf, FL (disable AEC)

Larry Isenor
CJN4 – Assiniboia SK
CKC7 – Rockglen, SK
CKX5 – Dinsmore SK (disable AEC)
CNR4 – Tobermory ON (disable AEC)
CYCE, Huron, Centralia, ON
SABE, Jorge Newbery Aeroparque, Buenos Aires, Argentina

Neil Hill
KALS, San Luis Valley Regional Bergman Field, Alamoso, NM
KBFF, Western Nebraska Regl/Heilig, Scottsbluff, NE
KCNM, Cavern City, Carlsbad, NM – added missing industrial area
KDRO, Durango-La Plata Co, CO (disable AEC)
KELY, Ely, Ely, NV
KEVW, Evanston-Uinta Co Burns, Evanston, WY – added VOR/DME for rwy 5)
KGJT, Walker, Grand Junction, CO (disable AEC)
KLVS, Las Vegas Mun, Las Vegas, NM
KPGA, Page Mun, Page, NM (disable AEC) – added missing town
KPNA, Wenz, Pinedale, WY
KRIW, Riverton Regl, Riverton, WY (disable AEC) –
KRKS, Rock Springs Sweetwater, Rock Springs, WY
KSKX, Taos Regl, Taos, NM – flattens
KTCC, Tucumcari Mun, Tucumcari, NM
KTKI, Collin Co Regl, McKinney, TX

TFDi Designs Preview 717 Update – FPLN and PROG pages

Over on the TFDi Design forums, Colin has previewed some of the highly awaited updates for their continuously improving 717 aircraft.

This time, he showed off some new images of the 717 FMS and in particular, the FPLN and PROG pages.

The images below show before throttle advancement.

And these show after throttle advancement!

The update itself is getting “much closer” and we are excited to see the improvements and hopefully addresses some of the challenges we faced in our review.

Internally the team have started testing to ensure when it’s pushes out as a community beta, the bugs will be minimal.

Aerosoft Previews Trondheim airport, Værnes V2

Jo Erlend is back with another scenery for Norway and this time we’re being treated to Trondheim airport. The international airport in Værnes which is served by Scandinavian Airlines and Norwegian has been growing in popularity in recent years. Soon to be published by Aerosoft, we will have a detailed rendition within our sims. The feature list is bold and will bring a lot to the sim.

It will have detailed modelling of the airport (and interior) and terminal, photo-real ground textures and even custom terrain including taxiway bridges etc. SODE will be used heavily too for the visual guidance system, animated windsock, hanger doors and even animated passengers!

There’s loads to check out and you can see the level of detail in the shots below. You can find 40+ more screenshots over on the Aerosoft forums. As soon as this is out, we’ll let you know!

Feature List 

– Fully compatible with FSX(SP2 or ACC) / FSX SE / P3Dv3.
– Includes a highly accurate recreation of Trondheim Airport, Værnes.
– Highly detailed models of airport terminal and buildings.
– Photo-realistic building and ground textures.
– Densely placed ground equipment and service vehicles.
– Highly detailed custom terrain model with taxiway bridges over roads and railroad.
– Terminal interior included.
– Photo-real scenery covering airport and vicinity.
– Landmark buildings and bridges in the vicinity of the airport included.
– Seasonal textures included.
– Winter ground model with highly realistic ice and snow effect.
– Custom runway and approach light effects.
– Highly realistic night time effects.
– Vicinity animations. (Train and custom road traffic.)
– Animated service vehicle traffic.
– Visual Guidance Docking System included. (SODE required in P3Dv3)
– Animated jetways. (SODE)
– Animated passenger boarding at jetways. (SODE)
– Deice service available during winter season. (SODE)
– Animated Hangars doors. (SODE)
– Custom animated windsock. (SODE)
– Embedded runway guard lights. (SODE)
– SODE features can be disabled with included scenery Configuration Tool.
– Scenery Configuration Tool included to optimize performance on a wide range of systems.
– Different texture resolution sets included to optimize performance.
– Compatible with AI traffic packages.
– Static Aircraft included as an option.

Renders of Latinwings Santiago De Compostela Airport (LEST)

Latinwings have shown off some new renders of their upcoming Santiago De Compostela Airport (LEST), which is stated to be “coming soon” for FSX, P3D and X-Plane.

You can see work on the terminal buildings and jetways is coming along nicely, with texture work yet to come. The modelling work seems excellent from first looks and we’re excited to see what gets produced in the near future.

When we have more details, we’ll be sure to let you know.