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Calum Martin

Website Admin. I have been an avid fan of Flight Sim since the release of '2000 and have been developing my love for aviation ever since. Currently working for a UK airline, I have the knowledge and experience to really deliver an excellent aviation community. Although no real life flying experience, I have a good understanding and always learning more and more.

PMDG Push Update for 777-200LR/F

Users of the PMDG 777-200LR/F will already be enjoying it in P3DV4, whilst they eagerly await the 300ER to be compatible. In the mean time, it appears PMDG have worked to further enhance the 777 line with a new update pushed out via the micro-update system inside the PMDG Operations Centre.

The new update is considered minor, but has added the same ground rolling friction functionality as found with the PMDG 747 Queen of the Skies II. Furthermore, other items were fixed as well as correcting a bug that caused brakes to overheat in some unexpected conditions.

Right now, this update it only live for both Prepar3D platforms, but FSX and FSX:SE versions will be updated over the weekend.

The next update due is the 777-300ER, which is expected once Lockheed Martin release a hotfix for P3D V4 later this week.

Turbulent Designs Announces Future Development for Prepar3D V4 and X-Plane 11 Only

The team at Turbulent Designs posted a ‘major announcement’ over on their forums today. The major announcement was confirmation that going forward, they will be developing exclusively for Prepar3D V4 and X-Plane 11 only. Turbulent Designs have previously supported FSX, P3D V1 – V3, but in an attempt to continue bringing high quality content at competitive prices, the team have decided to focus solely on platforms for the future – ensuring they take full advantage of the new technology both sims provide.

Fear not if you’re an owner of MBS Airport, Big Bear Airport and Angwin-Parret Field will still be available and supported for the other platforms. In fact, all of these airports are currently going through development and testing for Prepar3D V4, using the new dynamic lighting and other new technology only available in the 64-bit sim. All scenery packages will be entering beta testing next week, so you won’t have to wait too long.

Of course, Russ Linn and Russ White (that must get confusing in the office!) are finishing up work on Idaho Falls Airport, which will be the very last scenery from Turbulent Designs to support the legacy platforms (FSX, FSX:SE, P3D v1, v2.x and v3.x).

Furthermore, as already mentioned, the team will be also working with X-Plane 11 to bring their high quality scenery to the platform. No announcement plans were made other than things are “cooking away in the background” and the team seem excited to show you what they’re working on.

In the mean time, why not check out their amazing MBS Airport, which we will have a full review on soon.

If you ask me, I personally feel this is the right direction for our development community. I’ll be putting together some thoughts on developers leaving the old platforms and focusing on the future soon. But for now, why don’t you leave your comments down below.

A2A Products Now Available for P3D Version 4

The guys over at A2A have already confirmed their commitment to version 4 of Prepar3D, and today they have demonstrated that by releasing a handful of their Accu-Sim products for the new platform. The updates are FREE for the P3D fleet, and are available on the A2A Store. The installers have been sent to other vendors so it will be a matter of time before those other stores update their download links. [Edit: You can now get them from SimMarket]

The current link of products that have been updated are as follows:

Accu-sim C172 Trainer
Accu-sim C182 Skylane
Accu-sim Cherokee 180
Accu-sim Comanche 250
Accu-sim T-6 Texan

Right now, there’s no ETA on the availability for the Connie, but if we hear anything else, we’ll let you know.

First Details of IXEG 737 In X-Plane 11 Surface

Reader Maurits was kind enough to share that he stumbled upon the first details of the IXEG 737 in X-Plane 11. The 737 classic received critical acclaim for its detail and system depth when it was originally released. Since then it’s had some updates, but now fans are excited to try it out in the latest version of X-Plane.

As you can see, work has some along quite well with significant detail on the reflection of the gauges and other minor details.

The team haven’t disclosed any ETAs yet as they don’t want to disappoint the community, but they’re working hard on bringing it to the new Sim as quickly as possible.

Further to the visuals, the team are ensuring that the flight model is compatible with X-Plane 11’s updated physics, fixing other bugs and errors and in general making sure it’s fully compatible.

Progress has been reported as good. As soon as we have any further details, we shall share.

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FSCon 2017: FSElite Interview Dovetail Games

During one of many interviews we conducted during Flight Sim Con 2017, we took the time to speak to Dovetail’s Stephen Hood. Stephen acts as the executive producer on Flight Sim World.

We spoke about third party development, future roadmap plans and more in our video interview.

Leave a comment below with any feedback. As our first video interview always looking for help to improve the experience for the community.

Orbx Release Innsbruck and Meigs Field for Aerofly FS2

A few months ago, Orbx announced that they will be looking at developing for other platforms whilst still delivering for the ESP engine. Part of those plans revealed that both Meigs Field and Innsbruck would be heading to Aerofly FS2. The sim has been commended for its smooth FPS and the fact it takes advantage of modern hardware. It’s also extremely well tailored for virtual reality flying. You can watch the trailer for the sim below:

The sim supports 64-bit and has an engine that allows for truly detailed texturing and modelling. With that in mind, Orbx took the chance and have developed and now released both Innsbruck and Meigs Field for Aerofly FS2. You can head over to Orbx Direct to download.

You can buy Innsbruck for $39.95 AUD.

You can buy Meigs Field for $32.95 AUD.

If you already own the FSX/P3D versions of the scenery, then you will be eligible for a 40% discount on each scenery package.

I’ve attached some screenshots, but if you have any you want to show off, then share them in the comments below!

iBlueYonder Announces Dallas Love Field (KDAL)

During Flights in on 2017, iBlueYonder’s Bill Womack confirmed that he and some contractors will be working hard on Dallas Love Field. The airport is home to plenty of history and some of the US’ biggest airlines.

The airport itself also has fantastic views of the Dallas skyline, which Bill has promised to include within the scope of the project. You can see some of the renders already below.

It will be completely custom with high details throughout the downtown area as well as the airport.

This announcement follows on from the other news that Bill will be working hands on with Mir Flightbeam to bring Portland International Airport (KPDX) to flight sim.

Bill’s FSCon video can be seen here.

We’ll have our interview with Bill soon!

LIVE From FSCon 2017 – Closing Remarks (Starts at 18:00z)

Welcome to the FSElite Live from FlightSimCon 2017.

We’ll be updating this post regularly with any information, news or interesting facts as the event goes on. Refresh this page often for the latest news. Also, keep an eye on our Facebook and Twitter pages for live updates.

This post will be updated live for the Closing Remarks, which starts at 18:00 zulu.

What is this event?

“Thank you for attending FlightSimCon 2017! Nicole Glander, conference manager, will officially conclude the conference by acknowledging the sponsors, partners, exhibitors, and attendees that make this event a reality.”

Updates coming soon

LIVE From FSCon2017 – Plan Like Pros with PFPX (Starts at 15:00z)

Welcome to the FSElite Live from FlightSimCon 2017.

We’ll be updating this post regularly with any information, news or interesting facts as the event goes on. Refresh this page often for the latest news. Also, keep an eye on our Facebook and Twitter pages for live updates.

This post will be updated live for the Plan Likes Pros using PFPX forum, which starts at 15:00 zulu.

What is this event?

“This seminar will provide glimpse into the world of airline flight planning and how to apply these same procedures to flight simulation. Topics discussed will include fuel and route planning, alternate airports, Extended Range Operations, Redispatch, and more. Special emphasis will be placed on using Professional Flight Planner X (PFPX) by FlightSimSoft to apply these procedures.”

Updates coming soon

LIVE From FSCon 2017 – Flight Sim Developers (Starts at 18:00z)

Welcome to the FSElite Live from FlightSimCon 2017.

We’ll be updating this post regularly with any information, news or interesting facts as the event goes on. Refresh this page often for the latest news. Also, keep an eye on our Facebook and Twitter pages for live updates.

This post will be updated live for the Flight Sim Developers forum, which starts at 18:00 zulu.

What is this event?

“Join some of the flight simulation industry’s most prominent developers for an interactive panel discussion on development priorities, future releases, and perspectives on where the at-home flight simulation industry will take us in the next few years.

Panelists include Stephen Hood and Aimee Sanjari of Dovetail Games, Rob McCarthy of Prepar3D, and Austin Meyer and Ben Supnik of X-Plane. The panel will be chaired by Nels Anderson of

We were lucky enough to have the opportunity to ask Dovetail Games, Lockheed Martin and Laminar Research some questions. They are as follows:

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